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113 lines
7.8 KiB

  1. /* Do as you please
  2. * - pvillano
  3. */
  4. #include QMK_KEYBOARD_H
  5. #include "muse.h"
  6. enum preonic_layers {
  7. _QWERTY,
  8. _GAME,
  9. _ALT,
  10. _FUN,
  11. };
  12. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  13. /* Qwerty
  14. * ,-----------------------------------------------------------------------------------------------------------.
  15. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  16. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  17. * | ` | Q | W | E | R | T | Y | U | I | O | P | \ |
  18. * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
  19. * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
  20. * |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
  21. * | Shift | Z | X | C | V | B | N | M | , | . | / | Enter |
  22. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  23. * | Ctrl | GUI | Alt | Func |AltLayer| Space | _ |AltLayer| Left | Down | Up | Right |
  24. * `-----------------------------------------------------------------------------------------------------------'
  25. */
  26. [_QWERTY] = LAYOUT_preonic_grid(
  27. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  28. KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
  29. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  30. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
  31. KC_LCTL, KC_LGUI, KC_LALT, MO(_FUN),MO(_ALT),KC_SPC, KC_UNDS, MO(_ALT),KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  32. ),
  33. /* Game
  34. * ,-----------------------------------------------------------------------------------------------------------.
  35. * | | | | | | | | | | | | |
  36. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  37. * | | | | | | | | | | | | |
  38. * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
  39. * | | | | | | | | | | | | |
  40. * |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
  41. * | | | | | | | | | | | | |
  42. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  43. * | | NOOP | | | | | ALT | | | | | |
  44. * `-----------------------------------------------------------------------------------------------------------'
  45. */
  46. [_GAME] = LAYOUT_preonic_grid(
  47. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  48. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  49. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  50. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  51. _______, XXXXXXX, _______, _______, _______, _______, KC_LALT, _______, _______, _______, _______, _______
  52. ),
  53. /* Alt
  54. * ,-----------------------------------------------------------------------------------------------------------.
  55. * | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  56. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  57. * | |Keypad 7|Keypad 8|Keypad 9| | | | - | + | { | } | |
  58. * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
  59. * | |Keypad 4|Keypad 5|Keypad 6| | | | - | = | [ | ] | |
  60. * |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
  61. * | |Keypad 1|Keypad 2|Keypad 3| | | | | | < | > | |
  62. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  63. * | |Keypad 0|Keypad 0| | | | | | | | | |
  64. * `-----------------------------------------------------------------------------------------------------------'
  65. */
  66. [_ALT] = LAYOUT_preonic_grid(
  67. _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
  68. _______, KC_P7, KC_P8, KC_P9, _______, _______, _______, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
  69. _______, KC_P4, KC_P5, KC_P6, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
  70. _______, KC_P1, KC_P2, KC_P3, _______, _______, _______, _______, _______, KC_LT, KC_GT, _______,
  71. _______, KC_P0, KC_P0, _______, _______, _______, _______, _______, _______, _______, _______, _______
  72. ),
  73. /* Function
  74. * ,-----------------------------------------------------------------------------------------------------------.
  75. * | | F1 | F2 | F3 | F4 | | | | | | | Del |
  76. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  77. * | | F5 | F6 | F7 | F8 | | | | | |program | |
  78. * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
  79. * | | F9 | F10 | F11 | F12 | Game | | | | | | |
  80. * |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
  81. * | | | | | | |Num Lock| Music | | | | |
  82. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  83. * | | | | | | | | | | | | |
  84. * `-----------------------------------------------------------------------------------------------------------'
  85. */
  86. [_FUN] = LAYOUT_preonic_grid(
  87. _______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, _______, _______, KC_DEL,
  88. _______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, RESET, _______,
  89. _______, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GAME),_______, _______, _______, _______, _______, _______,
  90. _______, _______, _______, _______, _______, _______, KC_NLCK, MU_TOG, _______, _______, _______, _______,
  91. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  92. )
  93. };
  94. bool music_mask_user(uint16_t keycode) {
  95. switch (keycode) {
  96. case MO(_FUN):
  97. case MO(_ALT):
  98. case KC_SPC:
  99. case KC_UNDS:
  100. return false;
  101. default:
  102. return true;
  103. }
  104. }