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  1. /*
  2. Copyright 2020 jtallbean
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0xFEED
  18. #define PRODUCT_ID 0x0000
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER jtallbean
  21. #define PRODUCT split_65
  22. #define DESCRIPTION Split ergonomic keyboard
  23. /* key matrix size */
  24. #define MATRIX_ROWS 10 // Double rows for split keyboards. split_65 has 5, so define 10
  25. #define MATRIX_COLS 9
  26. /*
  27. * Keyboard Matrix Assignments
  28. *
  29. * Change this to how you wired your keyboard
  30. * COLS: AVR pins used for columns, left to right
  31. * ROWS: AVR pins used for rows, top to bottom
  32. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  33. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  34. *
  35. */
  36. #define MATRIX_ROW_PINS { F4, F1, F0, C7, B6 }
  37. #define MATRIX_COL_PINS { C6, B5, B4, D7, D6, D4, D2, D3, B7 } // B7 is not actually used, but it is needed since # of entries must equal 9
  38. #define MATRIX_ROW_PINS_RIGHT { E6, F0, F1, F7, D7 }
  39. #define MATRIX_COL_PINS_RIGHT { B4, B5, B6, C6, C7, D4, D6, D3, D2 }
  40. #define UNUSED_PINS
  41. /* COL2ROW, ROW2COL*/
  42. #define DIODE_DIRECTION COL2ROW
  43. /*
  44. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  45. */
  46. #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
  47. #define SPLIT_HAND_PIN D5
  48. // #define BACKLIGHT_PIN B7
  49. // #define BACKLIGHT_BREATHING
  50. // #define BACKLIGHT_LEVELS 3
  51. // #define RGB_DI_PIN E2
  52. // #ifdef RGB_DI_PIN
  53. // #define RGBLED_NUM 16
  54. // #define RGBLIGHT_HUE_STEP 8
  55. // #define RGBLIGHT_SAT_STEP 8
  56. // #define RGBLIGHT_VAL_STEP 8
  57. // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  58. // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  59. // /*== all animations enable ==*/
  60. // #define RGBLIGHT_ANIMATIONS
  61. // /*== or choose animations ==*/
  62. // #define RGBLIGHT_EFFECT_BREATHING
  63. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  64. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  65. // #define RGBLIGHT_EFFECT_SNAKE
  66. // #define RGBLIGHT_EFFECT_KNIGHT
  67. // #define RGBLIGHT_EFFECT_CHRISTMAS
  68. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  69. // #define RGBLIGHT_EFFECT_RGB_TEST
  70. // #define RGBLIGHT_EFFECT_ALTERNATING
  71. // /*== customize breathing effect ==*/
  72. // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  73. // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  74. // /*==== use exp() and sin() ====*/
  75. // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  76. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  77. // #endif
  78. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  79. #define DEBOUNCE 5
  80. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  81. //#define MATRIX_HAS_GHOST
  82. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  83. #define LOCKING_SUPPORT_ENABLE
  84. /* Locking resynchronize hack */
  85. #define LOCKING_RESYNC_ENABLE
  86. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  87. * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
  88. */
  89. // #define GRAVE_ESC_CTRL_OVERRIDE
  90. /*
  91. * Force NKRO
  92. *
  93. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  94. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  95. * makefile for this to work.)
  96. *
  97. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  98. * until the next keyboard reset.
  99. *
  100. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  101. * fully operational during normal computer usage.
  102. *
  103. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  104. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  105. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  106. * power-up.
  107. *
  108. */
  109. //#define FORCE_NKRO
  110. /*
  111. * Magic Key Options
  112. *
  113. * Magic keys are hotkey commands that allow control over firmware functions of
  114. * the keyboard. They are best used in combination with the HID Listen program,
  115. * found here: https://www.pjrc.com/teensy/hid_listen.html
  116. *
  117. * The options below allow the magic key functionality to be changed. This is
  118. * useful if your keyboard/keypad is missing keys and you want magic key support.
  119. *
  120. */
  121. /* key combination for magic key command */
  122. /* defined by default; to change, uncomment and set to the combination you want */
  123. // #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
  124. /* control how magic key switches layers */
  125. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
  126. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
  127. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
  128. /* override magic key keymap */
  129. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
  130. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
  131. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
  132. //#define MAGIC_KEY_HELP H
  133. //#define MAGIC_KEY_HELP_ALT SLASH
  134. //#define MAGIC_KEY_DEBUG D
  135. //#define MAGIC_KEY_DEBUG_MATRIX X
  136. //#define MAGIC_KEY_DEBUG_KBD K
  137. //#define MAGIC_KEY_DEBUG_MOUSE M
  138. //#define MAGIC_KEY_VERSION V
  139. //#define MAGIC_KEY_STATUS S
  140. //#define MAGIC_KEY_CONSOLE C
  141. //#define MAGIC_KEY_LAYER0 0
  142. //#define MAGIC_KEY_LAYER0_ALT GRAVE
  143. //#define MAGIC_KEY_LAYER1 1
  144. //#define MAGIC_KEY_LAYER2 2
  145. //#define MAGIC_KEY_LAYER3 3
  146. //#define MAGIC_KEY_LAYER4 4
  147. //#define MAGIC_KEY_LAYER5 5
  148. //#define MAGIC_KEY_LAYER6 6
  149. //#define MAGIC_KEY_LAYER7 7
  150. //#define MAGIC_KEY_LAYER8 8
  151. //#define MAGIC_KEY_LAYER9 9
  152. //#define MAGIC_KEY_BOOTLOADER B
  153. //#define MAGIC_KEY_BOOTLOADER_ALT ESC
  154. //#define MAGIC_KEY_LOCK CAPS
  155. //#define MAGIC_KEY_EEPROM E
  156. //#define MAGIC_KEY_EEPROM_CLEAR BSPACE
  157. //#define MAGIC_KEY_NKRO N
  158. //#define MAGIC_KEY_SLEEP_LED Z
  159. /*
  160. * Feature disable options
  161. * These options are also useful to firmware size reduction.
  162. */
  163. /* disable debug print */
  164. //#define NO_DEBUG
  165. /* disable print */
  166. //#define NO_PRINT
  167. /* disable action features */
  168. //#define NO_ACTION_LAYER
  169. //#define NO_ACTION_TAPPING
  170. //#define NO_ACTION_ONESHOT
  171. /* disable these deprecated features by default */
  172. #define NO_ACTION_MACRO
  173. #define NO_ACTION_FUNCTION
  174. /*
  175. * MIDI options
  176. */
  177. /* Prevent use of disabled MIDI features in the keymap */
  178. //#define MIDI_ENABLE_STRICT 1
  179. /* enable basic MIDI features:
  180. - MIDI notes can be sent when in Music mode is on
  181. */
  182. //#define MIDI_BASIC
  183. /* enable advanced MIDI features:
  184. - MIDI notes can be added to the keymap
  185. - Octave shift and transpose
  186. - Virtual sustain, portamento, and modulation wheel
  187. - etc.
  188. */
  189. //#define MIDI_ADVANCED
  190. /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
  191. //#define MIDI_TONE_KEYCODE_OCTAVES 1
  192. /*
  193. * HD44780 LCD Display Configuration
  194. */
  195. /*
  196. #define LCD_LINES 2 //< number of visible lines of the display
  197. #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
  198. #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
  199. #if LCD_IO_MODE
  200. #define LCD_PORT PORTB //< port for the LCD lines
  201. #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
  202. #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
  203. #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
  204. #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
  205. #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
  206. #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
  207. #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
  208. #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
  209. #define LCD_RS_PORT LCD_PORT //< port for RS line
  210. #define LCD_RS_PIN 3 //< pin for RS line
  211. #define LCD_RW_PORT LCD_PORT //< port for RW line
  212. #define LCD_RW_PIN 2 //< pin for RW line
  213. #define LCD_E_PORT LCD_PORT //< port for Enable line
  214. #define LCD_E_PIN 1 //< pin for Enable line
  215. #endif
  216. */
  217. /* Bootmagic Lite key configuration */
  218. // #define BOOTMAGIC_LITE_ROW 0
  219. // #define BOOTMAGIC_LITE_COLUMN 0