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- /* Copyright 2023 CMM.S Freather
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include "quantum.h"
-
- const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 13, HSV_WHITE}
- );
-
- const rgblight_segment_t PROGMEM my_capsoff_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 1, HSV_BLACK}
- );
-
- // Now define the array of layers. Later layers take precedence
- const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
- my_capslock_layer,
- my_capsoff_layer
- );
-
-
- void keyboard_post_init_kb(void){
- rgblight_layers = my_rgb_layers;
- keyboard_post_init_user();
- }
-
- bool led_update_kb(led_t led_state){
- bool res = led_update_user(led_state);
- if (res) {
- rgblight_set_layer_state(0, led_state.caps_lock);
- rgblight_set_layer_state(1, !led_state.caps_lock);
- }
- return res;
- }
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