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  1. /* Copyright 2018 Stanrc85
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "stanrc85.h"
  18. //Tap Dance Declarations
  19. enum {
  20. TD_WIN = 0,
  21. TD_ESC
  22. };
  23. qk_tap_dance_action_t tap_dance_actions[] = {
  24. [TD_WIN] = ACTION_TAP_DANCE_DOUBLE(KC_CAD, KC_LOCK),
  25. [TD_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_GRV)
  26. };
  27. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  28. [0] = LAYOUT_60_ansi(
  29. TD_TESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
  30. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
  31. KC_CTLE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  32. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  33. KC_LCTL, KC_LGUI, KC_LALT, LT_SPCF, KC_RALT, TD_TWIN, MO(3), KC_RCTL),
  34. [1] = LAYOUT_60_ansi(
  35. KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
  36. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
  37. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  38. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  39. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , KC_RALT, MO(2), MO(3), KC_RCTL),
  40. [2] = LAYOUT_60_ansi(
  41. KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
  42. _______, _______, CA_QUOT, KC_VOLU, CA_SCLN, _______, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, KC_INS,
  43. KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_MPLY, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______,
  44. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  45. _______, _______, _______, _______, _______, _______, _______, _______),
  46. [3] = LAYOUT_60_ansi(
  47. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST,
  48. _______, EF_INC, ES_INC, S1_INC, H1_INC, S2_INC, H2_INC, BR_INC, _______, _______, _______, _______, _______, RESET,
  49. TG(1), EF_DEC, ES_DEC, S1_DEC, H1_DEC, S2_DEC, H2_DEC, BR_DEC, _______, _______, _______, _______, KC_MAKE,
  50. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  51. _______, _______, _______, _______, _______, _______, _______, _______)
  52. };
  53. // Backlight specific keys:
  54. // EF_INC, EF_DEC, // next/previous backlight effect
  55. // H1_INC, H1_DEC, // Color 1 hue increase/decrease
  56. // S1_INC, S1_DEC, // Color 1 saturation increase/decrease
  57. // H2_INC, H2_DEC, // Color 2 hue increase/decrease
  58. // S2_INC, S2_DEC, // Color 2 saturation increase/decrease
  59. // BR_INC, BR_DEC, // backlight brightness increase/decrease
  60. bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  61. return true;
  62. }