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- /* Copyright 2021 Matt Gauf
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- // clang-format off
- #pragma once
-
- /* Defaults */
- #define RAW_USAGE_PAGE 0x200
- #define RAW_USAGE_ID 0x40
-
- /* Board Features */
- #define DYNAMIC_MACRO_SIZE 512
-
- /* RGB Matrix Features */
- #define RGB_MATRIX_KEYPRESSES
- #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
- #define RGB_DISABLE_WHEN_USB_SUSPENDED true
-
- /* RGB Matrix Framebuffer Config */
- // #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- // #define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25
-
- /* RGB Matrix Disabled Effects */
- #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- #define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- #define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- #define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
- #define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
-
- #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
- #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
- #endif
-
- #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
- #define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- #endif
-
- #define DISABLE_RGB_MATRIX_EFFECT_MAX
- // clang-format on
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