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  1. /*
  2. Copyright 2017 Alex Ong<the.onga@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. /*
  15. Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
  16. When no state changes have occured for DEBOUNCE milliseconds, we push the state.
  17. */
  18. #include "matrix.h"
  19. #include "timer.h"
  20. #include "quantum.h"
  21. #ifndef DEBOUNCE
  22. # define DEBOUNCE 5
  23. #endif
  24. void debounce_init(uint8_t num_rows) {}
  25. static bool debouncing = false;
  26. #if DEBOUNCE > 0
  27. static uint16_t debouncing_time;
  28. void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
  29. if (changed) {
  30. debouncing = true;
  31. debouncing_time = timer_read();
  32. }
  33. if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
  34. for (int i = 0; i < num_rows; i++) {
  35. cooked[i] = raw[i];
  36. }
  37. debouncing = false;
  38. }
  39. }
  40. #else // no debouncing.
  41. void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
  42. for (int i = 0; i < num_rows; i++) {
  43. cooked[i] = raw[i];
  44. }
  45. }
  46. #endif
  47. bool debounce_active(void) { return debouncing; }