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  1. #include QMK_KEYBOARD_H
  2. #define _L0 0
  3. #define _L1 1
  4. #define _L2 2
  5. #define _L3 3
  6. #define _L4 4
  7. enum {
  8. TD_SPC_ENT = 0,
  9. TD_KC_LSFT_CAPS,
  10. TD_KC_RSFT_CAPS
  11. };
  12. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  13. /*
  14. * template
  15. * [_L1] = LAYOUT(
  16. * _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
  17. * _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
  18. * _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
  19. * _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
  20. * _______,_______,_______, _______,_______,_______, _______,_______,_______,_______,_______,
  21. *
  22. *
  23. *\
  24. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  25. * Keymap _L0: (Layer 0 - Base Layer) This is the default layer
  26. * This layer has a key set to MO(_L1) which means when held down Layer 1 will become active, If Layer 1 does not have anything set for tat key is will revert to uing the key set at layer 0.
  27. * LT(_L1, KC_1) means that when the "1" key is long touched then it will activate the layer _L1 key(F1) but if the key is just tapped it will activate the "1" key.
  28. * KC_GESC = Escape when tapped, ` when pressed with Shift or GUI
  29. * KC_LSPO = Left Shift when held, ( when tapped
  30. * TD(LT(_L3,KC_SPACE)) = This is a test... hoping it will tap dance if double tapped it does enter if single tap it does space if long hold down it does _L3(Layer 3).
  31. * LT(_L3,KC_SPACE) = if tapped it does space, is long touch it does _L3(Layer 3)
  32. * BL_TOGG = Toggles the LEDs.
  33. * ,-----------------------------------------------------------------------------------------.
  34. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Bkspc| Del |
  35. * |-----------------------------------------------------------------------------------------+
  36. * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
  37. * |-----------------------------------------------------------------------------------------+
  38. * | _L4 | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
  39. * |-----------------------------------------------------------------------------------------+
  40. * | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | _L1 |
  41. * |-----------------------------------------------------------------------------------------+
  42. * | Ctrl | Win | Alt | _L3[Space] |LEdiodes| Space |Win | _L2| L | D | R |
  43. * `-----------------------------------------------------------------------------------------'
  44. */
  45. [_L0] = LAYOUT(
  46. KC_GESC, LT(_L1, KC_1),LT(_L1, KC_2),LT(_L1, KC_3),LT(_L1, KC_4),LT(_L1, KC_5),LT(_L1, KC_6),LT(_L1, KC_7),LT(_L1, KC_8),LT(_L1, KC_9),LT(_L1, KC_0),LT(_L1, KC_MINS),LT(_L1, KC_EQL),KC_BSPC, KC_DEL, \
  47. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
  48. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
  49. KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TO(_L1), \
  50. KC_LCTL, KC_LGUI, KC_LALT, LT(_L3,KC_SPACE),BL_TOGG,TD(TD_SPC_ENT), KC_RGUI, TO(_L2), KC_LEFT, KC_DOWN, KC_RIGHT),
  51. /* Keymap _L1: (Layer 1) This is function layer 1
  52. * This layer is activated while the Fn key is being held down.
  53. * ,-----------------------------------------------------------------------------------------.
  54. * | Reset | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | F13| F14|
  55. * |-----------------------------------------------------------------------------------------+
  56. * | | WhUp| U | WhDn | | | | | | PrtScr | | | | |
  57. * |-----------------------------------------------------------------------------------------+
  58. * | | L | D | R | | | Home | | | | | | |
  59. * |-----------------------------------------------------------------------------------------+
  60. * | | | | | | | End | VolDn|VolUp|Mute | | | PgUp| |
  61. * |-----------------------------------------------------------------------------------------+
  62. * | | | | | | | | | Home| PgDn| End |
  63. * `-----------------------------------------------------------------------------------------'
  64. */
  65. [_L1] = LAYOUT(
  66. RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \
  67. _______, KC_WH_U, KC_UP, KC_WH_D, _______, _______,_______, _______, _______, _______, KC_PSCR, _______, _______, _______, \
  68. _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_HOME, _______, _______, _______, KC_HOME, _______, _______, \
  69. _______, _______, KC_APP, BL_STEP,_______, KC_END, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, _______, KC_PGUP, _______, \
  70. _______, _______, _______, _______,_______,_______, _______, _______, KC_HOME, KC_PGDOWN, KC_END),
  71. /* Keymap _L2: (Layer 2) This is function layer 2
  72. * This layer is activated while the Fn2 key is being held down.
  73. * LCA(KC_TAB) = Hold Left Control and Alt and press kc_tab which cycles trough open apps.
  74. * MEH(KC_TAB) = Hold Left Control, Shift and Alt and press kc_TAB to cycle backwards through apps.
  75. * ,-----------------------------------------------------------------------------------------.
  76. * | | | | | | | | | | | | | | | LCA(KC_TAB)|
  77. * |-----------------------------------------------------------------------------------------+
  78. * | | | | | | | | | | | | | | |MEH(KC_TAB)
  79. * |-----------------------------------------------------------------------------------------+
  80. * | | | | | | | | | | | | | |
  81. * |-----------------------------------------------------------------------------------------+
  82. * | | | | | | | | || | | | | |
  83. * |-----------------------------------------------------------------------------------------+
  84. * | | | | | | | | | | | |
  85. * `-----------------------------------------------------------------------------------------'
  86. */
  87. [_L2] = LAYOUT(
  88. _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,LCA(KC_TAB), \
  89. _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MEH(KC_TAB), \
  90. _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
  91. _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MS_BTN1,KC_MS_UP,KC_MS_BTN2, \
  92. _______,_______,_______, _______,_______,_______, _______,_______,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT)
  93. };
  94. // Custom Actions
  95. const uint16_t PROGMEM fn_actions[] = {
  96. [0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
  97. };
  98. // Macros
  99. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
  100. // MACRODOWN only works in this function
  101. switch(id) {
  102. case 0:
  103. if (record->event.pressed) { register_code(KC_RSFT); }
  104. else { unregister_code(KC_RSFT); }
  105. break;
  106. }
  107. return MACRO_NONE;
  108. };
  109. // Loop
  110. void matrix_scan_user(void) {
  111. // Empty
  112. };
  113. //Tap Dance Definitions
  114. qk_tap_dance_action_t tap_dance_actions[] = {
  115. //Tap once for space, tap twice for enter
  116. [TD_SPC_ENT] = ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT),
  117. //Tap once for Left Shift, twice for Caps Lock
  118. [TD_KC_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
  119. //Tap once for Right Shift, twice for Caps Lock
  120. [TD_KC_RSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_RSFT, KC_CAPS)
  121. // Other declarations would go here, separated by commas, if you have them
  122. };