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  1. // Below layout is based upon /u/That-Canadian's planck layout
  2. #include QMK_KEYBOARD_H
  3. #ifdef AUDIO_ENABLE
  4. #include "audio.h"
  5. #endif
  6. extern keymap_config_t keymap_config;
  7. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  8. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  9. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  10. // entirely and just use numbers.
  11. #define _QWERTY 0
  12. #define _LOWER 2
  13. #define _RAISE 3
  14. #define _FUNCTION 15
  15. #define _ADJUST 16
  16. enum eco_keycodes {
  17. QWERTY = SAFE_RANGE,
  18. LOWER,
  19. RAISE
  20. };
  21. // Defines for task manager and such
  22. #define CALTDEL LCTL(LALT(KC_DEL))
  23. #define TSKMGR LCTL(LSFT(KC_ESC))
  24. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  25. /* Qwerty
  26. * ,-------------------------------------------------------------------------------------------------.
  27. * | Tab | Q | W | E | R | T | ( | ) | Y | U | I | O | P | Bksp |
  28. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  29. * | Func | A | S | D | F | G | [ | ] | H | J | K | L | ; | Enter|
  30. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  31. * | Shift| Z | X | C | V | B | { | } | N | M | , | . | / | ' |
  32. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  33. * | Ctrl | ` | GUI | Alt |Lower | Space|Pg-dwn| Pg-up| Space|Raise | Left | Down | Up |Right |
  34. * `-------------------------------------------------------------------------------------------------'
  35. */
  36. [_QWERTY] = LAYOUT(
  37. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LPRN, KC_RPRN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  38. MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
  39. OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
  40. KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_PGDN, KC_PGUP, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  41. ),
  42. /* Lower
  43. * ,-------------------------------------------------------------------------------------------------.
  44. * | Esc | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | Del |
  45. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  46. * | | F1 | F2 | F3 | F4 | F5 | | | F6 | _ | + | { | } |Enter |
  47. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  48. * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | | Mute | | | |
  49. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  50. * | | | | |Lower | | | | Bksp |Raise | Next | Vol- | Vol+ | Play |
  51. * `-------------------------------------------------------------------------------------------------'
  52. */
  53. [_LOWER] = LAYOUT(
  54. KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
  55. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
  56. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE,
  57. _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  58. ),
  59. /* Raise
  60. * ,-------------------------------------------------------------------------------------------------.
  61. * | Esc | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | Del |
  62. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  63. * | | 4 | 5 | 6 | + | | | | | - | = | [ | ] |Enter |
  64. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  65. * |Enter | 7 | 8 | 9 | - | | | | | | | Mute | | \ |
  66. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  67. * | | , | 0 | . |Lower | Bksp | | | |Raise | Next | Vol- | Vol+ | Play |
  68. * `-------------------------------------------------------------------------------------------------'
  69. */
  70. [_RAISE] = LAYOUT(
  71. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
  72. _______, KC_4, KC_5, KC_6, KC_PLUS, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
  73. KC_ENT, KC_7, KC_8, KC_9, KC_MINS, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, KC_BSLS,
  74. _______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  75. ),
  76. /* Adjust (Lower + Raise)
  77. * ,-------------------------------------------------------------------------------------------------.
  78. * |Taskmg| Reset| | | | | | | | | | | |caltde|
  79. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  80. * | | | | | | | | | | | | | | |
  81. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  82. * | | | | | | | | | | | | | | |
  83. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  84. * | | | | | | | | | | | | | | |
  85. * `-------------------------------------------------------------------------------------------------'
  86. */
  87. [_ADJUST] = LAYOUT(
  88. TSKMGR, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL,
  89. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  90. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  91. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  92. ),
  93. /* Function
  94. * ,-------------------------------------------------------------------------------------------------.
  95. * | | | | | | | | | | | Up | | | |
  96. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  97. * | | | | | | | | | | Left | Down |Right | | |
  98. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  99. * | Caps | | | | | | | | | | | | | |
  100. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  101. * | | | | | | | | | | | | | | |
  102. * `-------------------------------------------------------------------------------------------------'
  103. */
  104. [_FUNCTION] = LAYOUT(
  105. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______,
  106. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
  107. KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  108. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  109. )
  110. };
  111. #ifdef AUDIO_ENABLE
  112. float tone_startup[][2] = SONG(STARTUP_SOUND);
  113. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  114. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  115. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  116. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  117. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  118. #endif
  119. void persistant_default_layer_set(uint16_t default_layer) {
  120. eeconfig_update_default_layer(default_layer);
  121. default_layer_set(default_layer);
  122. }
  123. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  124. switch (keycode) {
  125. case QWERTY:
  126. if (record->event.pressed) {
  127. #ifdef AUDIO_ENABLE
  128. PLAY_SONG(tone_qwerty);
  129. #endif
  130. persistant_default_layer_set(1UL<<_QWERTY);
  131. }
  132. return false;
  133. break;
  134. case LOWER:
  135. if (record->event.pressed) {
  136. layer_on(_LOWER);
  137. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  138. } else {
  139. layer_off(_LOWER);
  140. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  141. }
  142. return false;
  143. break;
  144. case RAISE:
  145. if (record->event.pressed) {
  146. layer_on(_RAISE);
  147. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  148. } else {
  149. layer_off(_RAISE);
  150. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  151. }
  152. return false;
  153. break;
  154. }
  155. return true;
  156. }
  157. void matrix_init_user(void) {
  158. #ifdef AUDIO_ENABLE
  159. startup_user();
  160. #endif
  161. }
  162. #ifdef AUDIO_ENABLE
  163. void startup_user()
  164. {
  165. _delay_ms(20); // gets rid of tick
  166. PLAY_SONG(tone_startup);
  167. }
  168. void shutdown_user()
  169. {
  170. PLAY_SONG(tone_goodbye);
  171. _delay_ms(150);
  172. stop_all_notes();
  173. }
  174. void music_on_user(void)
  175. {
  176. music_scale_user();
  177. }
  178. void music_scale_user(void)
  179. {
  180. PLAY_SONG(music_scale);
  181. }
  182. #endif