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- /* Copyright 2021 Play Keyboard
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #pragma once
-
- #include "config_common.h"
-
- /* USB Device descriptor parameter */
- #define VENDOR_ID 0x706B // Play Keyboard
- #define PRODUCT_ID 0x3634
- #define DEVICE_VER 0x0001
- #define MANUFACTURER Play Keyboard
- #define PRODUCT Play Keyboard 64 RGB
-
- /* key matrix size */
- #define MATRIX_ROWS 5
- #define MATRIX_COLS 14
-
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS { D7, D6, D5, D3, D2 }
- #define MATRIX_COL_PINS { B5, B6, C6, C7, F7, F6, F5, F4, F1, F0, B1, B2, B3, B7 }
-
- /* COL2ROW, ROW2COL*/
- #define DIODE_DIRECTION COL2ROW
-
- #ifdef RGB_MATRIX_ENABLE
- #define RGB_MATRIX_KEYPRESSES
- #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160
- #define RGB_MATRIX_LED_PROCESS_LIMIT 20
- #define RGB_MATRIX_LED_FLUSH_LIMIT 26
- #define DRIVER_ADDR_1 0b1010000
- #define DRIVER_COUNT 1
- #define DRIVER_LED_TOTAL 64
-
-
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- #define DISABLE_RGB_MATRIX_BAND_SAT
- #define DISABLE_RGB_MATRIX_BAND_VAL
- #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- #endif
-
- #define RGB_DI_PIN B0
- #ifdef RGB_DI_PIN
- # define RGBLIGHT_EFFECT_BREATHING
- # define RGBLIGHT_EFFECT_RAINBOW_MOOD
- # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- # define RGBLIGHT_EFFECT_SNAKE
- # define RGBLIGHT_EFFECT_KNIGHT
- # define RGBLIGHT_EFFECT_CHRISTMAS
- # define RGBLIGHT_EFFECT_STATIC_GRADIENT
- // # define RGBLIGHT_EFFECT_ALTERNATING
- # define RGBLIGHT_EFFECT_TWINKLE
- # define RGBLED_NUM 18
- # define RGBLIGHT_HUE_STEP 5
- # define RGBLIGHT_SAT_STEP 5
- # define RGBLIGHT_VAL_STEP 5
- # define RGBLIGHT_SLEEP
- #endif
-
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 5
-
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
-
- /* VIA related config */
- #define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
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