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Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
Keyboard: DZ60 cleanup (#3994) * DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
5 years ago
  1. #include QMK_KEYBOARD_H
  2. // My layout is practically the default HHKB layout.
  3. #define _DEFAULT 0
  4. #define _ALTFN 1
  5. #define _MOUSEFN 2
  6. #define _FN 3
  7. #define _LIGHTS 4
  8. #define ______ KC_TRNS
  9. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  10. /* BASE LAYER
  11. *
  12. * ,-----------------------------------------------------------------------------------------.
  13. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \| | ~ ` |
  14. * |-----------------------------------------------------------------------------------------+
  15. * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
  16. * |-----------------------------------------------------------------------------------------+
  17. * | CTRL | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
  18. * |-----------------------------------------------------------------------------------------+
  19. * | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
  20. * |-----------------------------------------------------------------------------------------+
  21. * | Win | Alt | Space | Alt | LIGHTS |
  22. * `-----------------------------------------------------------------------------------------'
  23. */
  24. [_DEFAULT] = LAYOUT_60_hhkb(
  25. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
  26. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
  27. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  28. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN),
  29. KC_LGUI, KC_LALT, KC_SPC, MO(_ALTFN), MO(_LIGHTS)),
  30. /* ALTFN LAYER
  31. *
  32. * ,---------------------------------------------------------------------------------------------------------------------
  33. * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ |
  34. * |---------------------------------------------------------------------------------------------------------------------+
  35. * | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | _ | UP | V_DEC | V_INC | DEL |
  36. * |---------------------------------------------------------------------------------------------------------------------+
  37. * | CTRL | _ | _ | _ | _ | _ | _ | HOME | END | LEFT | DOWN | RIGHT | _ |
  38. * |---------------------------------------------------------------------------------------------------------------------+
  39. * | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ |
  40. * |---------------------------------------------------------------------------------------------------------------------+
  41. * | _ | _ | _ | _ | _ |
  42. * `---------------------------------------------------------------------------------------------------------------------'
  43. */
  44. [_ALTFN] = LAYOUT_60_hhkb(
  45. MO(_MOUSEFN), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_PSCR,
  46. KC_CAPS, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_UP, KC_VOLD, KC_VOLU, KC_DEL,
  47. ______, ______, ______, ______, ______, ______, ______, KC_HOME, KC_END, KC_LEFT, KC_DOWN, KC_RIGHT, ______,
  48. ______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MNXT, KC_MPLY, ______, ______,
  49. ______, ______, ______, ______, ______),
  50. /* MOUSEFN LAYER
  51. *
  52. * ,---------------------------------------------------------------------------------------------------------------------
  53. * | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
  54. * |---------------------------------------------------------------------------------------------------------------------+
  55. * | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ |
  56. * |---------------------------------------------------------------------------------------------------------------------+
  57. * | CTRL | _ | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ |
  58. * |---------------------------------------------------------------------------------------------------------------------+
  59. * | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
  60. * |---------------------------------------------------------------------------------------------------------------------+
  61. * | _ | _ | _ | _ | _ |
  62. * `---------------------------------------------------------------------------------------------------------------------'
  63. */
  64. [_MOUSEFN] = LAYOUT_60_hhkb(
  65. ______, KC_ACL0, KC_ACL1, KC_ACL2, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
  66. ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MS_UP, ______, ______, ______,
  67. ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, ______,
  68. ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
  69. ______, ______, ______, ______, ______),
  70. /* FN LAYER
  71. *
  72. * ,------------------------------------------------------------------------------------------------------
  73. * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |INSERT | _ |
  74. * |------------------------------------------------------------------------------------------------------+
  75. * | CAPS | _ | _ | _ | _ | _ | _ | _ | PRSC | SLOCK | PAUSE | UP | _ | DEL |
  76. * |------------------------------------------------------------------------------------------------------+
  77. * | CTRL | _ | VOLDOWN | VOLUP | VOLMUTE | _ | _ | _ | HOME | PGUP | LEFT | IGHT | _ |
  78. * |------------------------------------------------------------------------------------------------------+
  79. * | Shift | _ | _ | _ | _ | _ | _ | _ | END | PGDN | DOWN | _ | _ |
  80. * |------------------------------------------------------------------------------------------------------+
  81. * | _ | _ | _ | _ | _ |
  82. * `------------------------------------------------------------------------------------------------------'
  83. */
  84. [_FN] = LAYOUT_60_hhkb(
  85. ______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, ______,
  86. KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, KC_DEL,
  87. ______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, ______,
  88. ______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______,
  89. ______, ______, ______, ______, ______),
  90. /* LIGHTS LAYER
  91. *
  92. * ,---------------------------------------------------------------------------------------------------------------------+
  93. * | RGB_TOGGLE | STATIC | BREATHE | RAINBOW | SWIRL | SNAKE | KNIGHTRIDER | XMAS | STATIC_GRAD | _ | _ | _ | _ | _ | _ |
  94. * |----------------------------------------------------------------------------------------------------------------------+
  95. * | RBG_MOD | HUE_INC | SATURATION_INC | BRIGHT_INC | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
  96. * |----------------------------------------------------------------------------------------------------------------------+
  97. * | CTRL | HUE_DEC | SATURATION_DEC | BRIGHT_DEC | _ | _ | _ | _ | _ | _ | _ | _ | _ |
  98. * |----------------------------------------------------------------------------------------------------------------------+
  99. * | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
  100. * |----------------------------------------------------------------------------------------------------------------------+
  101. * | _ | _ | _ | _ | _ |
  102. * `----------------------------------------------------------------------------------------------------------------------'
  103. */
  104. [_LIGHTS] = LAYOUT_60_hhkb(
  105. RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, ______, ______, ______, ______, ______, ______,
  106. RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
  107. ______, RGB_HUD, RGB_SAD, RGB_VAD, ______, ______, ______, ______, ______, ______, ______, ______, ______,
  108. ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
  109. ______, ______, ______, ______, ______),
  110. };
  111. /*
  112. RGB controls
  113. Key -> Description
  114. =========================
  115. RGB_TOG -> Toggle RGB lighting on or off
  116. RGB_MOD -> Cycle through modes, reverse direction when Shift is held
  117. RGB_RMOD -> Cycle through modes in reverse, forward direction when Shift is held
  118. RGB_HUI -> Increase hue
  119. RGB_HUD -> Decrease hue
  120. RGB_SAI -> Increase saturation
  121. RGB_SAD -> Decrease saturation
  122. RGB_VAI -> Increase value (brightness)
  123. RGB_VAD -> Decrease value (brightness)
  124. RGB_M_P -> Static (no animation) mode
  125. RGB_M_B -> Breathing animation mode
  126. RGB_M_R -> Rainbow animation mode
  127. RGB_M_SW -> Swirl animation mode
  128. RGB_M_SN -> Snake animation mode
  129. RGB_M_K -> "Knight Rider" animation mode
  130. RGB_M_X -> Christmas animation mode
  131. RGB_M_G -> Static gradient animation mode
  132. */
  133. /*
  134. Mouse controls:
  135. Key -> Aliases -> Description
  136. ==================================================
  137. KC_MS_UP -> KC_MS_U -> Mouse Cursor Up
  138. KC_MS_DOWN -> KC_MS_D -> Mouse Cursor Down
  139. KC_MS_LEFT -> KC_MS_L -> Mouse Cursor Left
  140. KC_MS_RIGHT -> KC_MS_R -> Mouse Cursor Right
  141. KC_MS_BTN1 -> KC_BTN1 -> Mouse Button 1
  142. KC_MS_BTN2 -> KC_BTN2 -> Mouse Button 2
  143. KC_MS_BTN3 -> KC_BTN3 -> Mouse Button 3
  144. KC_MS_BTN4 -> KC_BTN4 -> Mouse Button 4
  145. KC_MS_BTN5 -> KC_BTN5 -> Mouse Button 5
  146. KC_MS_WH_UP -> KC_WH_U -> Mouse Wheel Up
  147. KC_MS_WH_DOWN -> KC_WH_D -> Mouse Wheel Down
  148. KC_MS_WH_LEFT -> KC_WH_L -> Mouse Wheel Left
  149. KC_MS_WH_RIGHT -> KC_WH_R -> Mouse Wheel Right
  150. KC_MS_ACCEL0 -> KC_ACL0 -> Set mouse acceleration to 0
  151. KC_MS_ACCEL1 -> KC_ACL1 -> Set mouse acceleration to 1
  152. KC_MS_ACCEL2 -> KC_ACL2 -> Set mouse acceleration to 2
  153. */