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  1. /* Copyright 2019-2021 Konstantin Đorđević <vomindoraan@gmail.com>
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "tap_dance.h"
  17. #include "konstantin.h"
  18. #define ACTION_TAP_DANCE_DOUBLE_MOD(mod1, mod2) { \
  19. .fn = { td_double_mod_each, NULL, td_double_mod_reset }, \
  20. .user_data = &(qk_tap_dance_pair_t){ mod1, mod2 }, \
  21. }
  22. void td_double_mod_each(qk_tap_dance_state_t *state, void *user_data) {
  23. qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
  24. // Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
  25. if (state->count == 1 || state->count == 3) {
  26. register_code(data->kc1);
  27. } else if (state->count == 2) {
  28. unregister_code(data->kc1);
  29. register_code(data->kc2);
  30. }
  31. // Prevent tap dance from sending the mods as weak mods
  32. state->weak_mods &= ~(MOD_BIT(data->kc1) | MOD_BIT(data->kc2));
  33. }
  34. void td_double_mod_reset(qk_tap_dance_state_t *state, void *user_data) {
  35. qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
  36. if (state->count == 1 || state->count >= 3) {
  37. unregister_code(data->kc1);
  38. }
  39. if (state->count >= 2) {
  40. unregister_code(data->kc2);
  41. }
  42. }
  43. #define ACTION_TAP_DANCE_MOD_LAYER(mod, layer) { \
  44. .fn = { td_mod_layer_each, NULL, td_mod_layer_reset }, \
  45. .user_data = &(qk_tap_dance_dual_role_t){ mod, layer }, \
  46. }
  47. void td_mod_layer_each(qk_tap_dance_state_t *state, void *user_data) {
  48. qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
  49. // Single tap → mod, double tap → layer, triple tap etc. → mod+layer
  50. if (state->count == 1 || state->count == 3) {
  51. register_code(data->kc);
  52. } else if (state->count == 2) {
  53. unregister_code(data->kc);
  54. // Prevent tap dance from sending the mod as a weak mod
  55. state->weak_mods &= ~MOD_BIT(data->kc);
  56. layer_on(data->layer);
  57. }
  58. }
  59. void td_mod_layer_reset(qk_tap_dance_state_t *state, void *user_data) {
  60. qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
  61. if (state->count == 1 || state->count >= 3) {
  62. unregister_code(data->kc);
  63. }
  64. if (state->count >= 2) {
  65. layer_off(data->layer);
  66. }
  67. }
  68. #define ACTION_TAP_DANCE_LAYER_MOD(layer, mod) { \
  69. .fn = { td_layer_mod_each, NULL, td_layer_mod_reset }, \
  70. .user_data = &(qk_tap_dance_layer_mod_t){ layer, mod, 0, 0 }, \
  71. }
  72. typedef struct {
  73. uint8_t layer;
  74. uint16_t kc;
  75. bool layer_on; // Layer state when tap dance started
  76. bool started;
  77. } qk_tap_dance_layer_mod_t;
  78. void td_layer_mod_each(qk_tap_dance_state_t *state, void *user_data) {
  79. qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
  80. if (!data->started) {
  81. data->layer_on = IS_LAYER_ON(data->layer);
  82. data->started = true;
  83. }
  84. // Single tap → layer, double tap → mod, triple tap etc. → layer+mod
  85. if (state->count == 1 || state->count == 3) {
  86. layer_on(data->layer);
  87. } else if (state->count == 2) {
  88. if (!data->layer_on) {
  89. layer_off(data->layer);
  90. }
  91. register_code(data->kc);
  92. }
  93. }
  94. void td_layer_mod_reset(qk_tap_dance_state_t *state, void *user_data) {
  95. qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
  96. if ((state->count == 1 || state->count >= 3) && !data->layer_on) {
  97. layer_off(data->layer);
  98. }
  99. if (state->count >= 2) {
  100. unregister_code(data->kc);
  101. }
  102. data->started = false;
  103. }
  104. qk_tap_dance_action_t tap_dance_actions[] = {
  105. [TD_DST_A_R] = ACTION_TAP_DANCE_DOUBLE(DST_ADD, DST_REM),
  106. [TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RALT, KC_RGUI),
  107. [TD_RCT_RSF] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RCTL, KC_RSFT),
  108. [TD_RSF_RCT] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RSFT, KC_RCTL),
  109. #ifdef LAYER_FN
  110. [TD_LSFT_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_LSFT, L_FN),
  111. [TD_RCTL_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_RCTL, L_FN),
  112. [TD_FN_RCTL] = ACTION_TAP_DANCE_LAYER_MOD(L_FN, KC_RCTL),
  113. #endif
  114. };