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  1. /*Copyright 2020 Jrodna
  2. This program is free software: you can redistribute it and/or modify
  3. it under the terms of the GNU General Public License as published by
  4. the Free Software Foundation, either version 2 of the License, or
  5. (at your option) any later version.
  6. This program is distributed in the hope that it will be useful,
  7. but WITHOUT ANY WARRANTY; without even the implied warranty of
  8. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  9. GNU General Public License for more details.
  10. You should have received a copy of the GNU General Public License
  11. along with this program. If not, see <http://www.gnu.org/licenses/>.
  12. */
  13. #pragma once
  14. #include "config_common.h"
  15. /* key matrix size */
  16. #define MATRIX_ROWS 5
  17. #define MATRIX_COLS 15
  18. /*
  19. * Keyboard Matrix Assignments
  20. *
  21. * Change this to how you wired your keyboard
  22. * COLS: AVR pins used for columns, left to right
  23. * ROWS: AVR pins used for rows, top to bottom
  24. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  25. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  26. *
  27. */
  28. #define MATRIX_ROW_PINS {B0, B1, B2, B3, B4}
  29. #define MATRIX_COL_PINS {C4, C3, C2, C1, C0, D7, D6, A7, A4, A5, A6, A3, A2, A1, A0}
  30. /* COL2ROW, ROW2COL*/
  31. #define DIODE_DIRECTION COL2ROW
  32. #define USB_MAX_POWER_CONSUMPTION 100
  33. #define ENCODERS_PAD_A { D1 }
  34. #define ENCODERS_PAD_B { D0 }
  35. #define ENCODER_RESOLUTION 1
  36. #define TAP_CODE_DELAY 10
  37. #define RGB_DI_PIN D5
  38. #ifdef RGB_DI_PIN
  39. #define RGBLED_NUM 10 /*Change for the number of leds on the strip you attach*/
  40. #define RGBLIGHT_HUE_STEP 8
  41. #define RGBLIGHT_SAT_STEP 8
  42. #define RGBLIGHT_VAL_STEP 8
  43. #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  44. #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  45. /*== all animations enable ==*/
  46. // #define RGBLIGHT_ANIMATIONS
  47. // /*== or choose animations ==*/
  48. #define RGBLIGHT_EFFECT_BREATHING
  49. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  50. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  51. // #define RGBLIGHT_EFFECT_SNAKE
  52. // #define RGBLIGHT_EFFECT_KNIGHT
  53. // #define RGBLIGHT_EFFECT_CHRISTMAS
  54. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  55. // #define RGBLIGHT_EFFECT_RGB_TEST
  56. // #define RGBLIGHT_EFFECT_ALTERNATING
  57. #endif
  58. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  59. // #define DEBOUNCE 5
  60. #define DEBOUNCE 0
  61. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  62. //#define MATRIX_HAS_GHOST
  63. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  64. #define LOCKING_SUPPORT_ENABLE
  65. /* Locking resynchronize hack */
  66. #define LOCKING_RESYNC_ENABLE
  67. /* Bootmagic Lite key configuration */
  68. #define BOOTMAGIC_LITE_ROW 0
  69. #define BOOTMAGIC_LITE_COLUMN 0