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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include "planck.h"
  4. #include "action_layer.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #include "eeconfig.h"
  9. extern keymap_config_t keymap_config;
  10. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  11. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  12. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  13. // entirely and just use numbers.
  14. #define _QWERTY 0
  15. #define _COLEMAK 1
  16. #define _DVORAK 2
  17. #define _LOWER 3
  18. #define _RAISE 4
  19. #define _PLOVER 5
  20. #define _ADJUST 16
  21. // Macro name shortcuts
  22. #define QWERTY M(_QWERTY)
  23. #define COLEMAK M(_COLEMAK)
  24. #define DVORAK M(_DVORAK)
  25. #define LOWER M(_LOWER)
  26. #define RAISE M(_RAISE)
  27. #define M_BL 5
  28. #define PLOVER M(12)
  29. #define EXT_PLV M(13)
  30. // Fillers to make layering more clear
  31. #define _______ KC_TRNS
  32. #define XXXXXXX KC_NO
  33. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  34. /* Qwerty
  35. * ,-----------------------------------------------------------------------------------.
  36. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  37. * |------+------+------+------+------+-------------+------+------+------+------+------|
  38. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  39. * |------+------+------+------+------+------|------+------+------+------+------+------|
  40. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  41. * |------+------+------+------+------+------+------+------+------+------+------+------|
  42. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  43. * `-----------------------------------------------------------------------------------'
  44. */
  45. [_QWERTY] = {
  46. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  47. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  48. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  49. {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  50. },
  51. /* Colemak
  52. * ,-----------------------------------------------------------------------------------.
  53. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  54. * |------+------+------+------+------+-------------+------+------+------+------+------|
  55. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  56. * |------+------+------+------+------+------|------+------+------+------+------+------|
  57. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  58. * |------+------+------+------+------+------+------+------+------+------+------+------|
  59. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  60. * `-----------------------------------------------------------------------------------'
  61. */
  62. [_COLEMAK] = {
  63. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  64. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  65. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  66. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  67. },
  68. /* Dvorak
  69. * ,-----------------------------------------------------------------------------------.
  70. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  71. * |------+------+------+------+------+-------------+------+------+------+------+------|
  72. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  73. * |------+------+------+------+------+------|------+------+------+------+------+------|
  74. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  75. * |------+------+------+------+------+------+------+------+------+------+------+------|
  76. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  77. * `-----------------------------------------------------------------------------------'
  78. */
  79. [_DVORAK] = {
  80. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  81. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  82. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  83. {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  84. },
  85. /* Lower
  86. * ,-----------------------------------------------------------------------------------.
  87. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  88. * |------+------+------+------+------+-------------+------+------+------+------+------|
  89. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  90. * |------+------+------+------+------+------|------+------+------+------+------+------|
  91. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  92. * |------+------+------+------+------+------+------+------+------+------+------+------|
  93. * | | | | | | | | Next | Vol- | Vol+ | Play |
  94. * `-----------------------------------------------------------------------------------'
  95. */
  96. [_LOWER] = {
  97. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  98. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  99. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
  100. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  101. },
  102. /* Raise
  103. * ,-----------------------------------------------------------------------------------.
  104. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  105. * |------+------+------+------+------+-------------+------+------+------+------+------|
  106. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  107. * |------+------+------+------+------+------|------+------+------+------+------+------|
  108. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  109. * |------+------+------+------+------+------+------+------+------+------+------+------|
  110. * | | | | | | | | Next | Vol- | Vol+ | Play |
  111. * `-----------------------------------------------------------------------------------'
  112. */
  113. [_RAISE] = {
  114. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  115. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  116. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUHS, _______, _______, _______},
  117. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  118. },
  119. /* Plover layer (http://opensteno.org)
  120. * ,-----------------------------------------------------------------------------------.
  121. * | # | # | # | # | # | # | # | # | # | # | # | # |
  122. * |------+------+------+------+------+-------------+------+------+------+------+------|
  123. * | | S | T | P | H | * | * | F | P | L | T | D |
  124. * |------+------+------+------+------+------|------+------+------+------+------+------|
  125. * | | S | K | W | R | * | * | R | B | G | S | Z |
  126. * |------+------+------+------+------+------+------+------+------+------+------+------|
  127. * | Exit | | | A | O | | E | U | | | |
  128. * `-----------------------------------------------------------------------------------'
  129. */
  130. [_PLOVER] = {
  131. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  132. {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
  133. {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  134. {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
  135. },
  136. /* Adjust (Lower + Raise)
  137. * ,-----------------------------------------------------------------------------------.
  138. * | | Reset| | | | | | | | | | Del |
  139. * |------+------+------+------+------+-------------+------+------+------+------+------|
  140. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  141. * |------+------+------+------+------+------|------+------+------+------+------+------|
  142. * | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
  143. * |------+------+------+------+------+------+------+------+------+------+------+------|
  144. * | | | | | | | | | | | |
  145. * `-----------------------------------------------------------------------------------'
  146. */
  147. [_ADJUST] = {
  148. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  149. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  150. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  151. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  152. }
  153. };
  154. const uint16_t PROGMEM fn_actions[] = {
  155. };
  156. #ifdef AUDIO_ENABLE
  157. float tone_startup[][2] = {
  158. {440.0*pow(2.0,(31)/12.0), 12},
  159. {440.0*pow(2.0,(28)/12.0), 8},
  160. {440.0*pow(2.0,(19)/12.0), 8},
  161. {440.0*pow(2.0,(24)/12.0), 8},
  162. {440.0*pow(2.0,(28)/12.0), 20}
  163. };
  164. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  165. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  166. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  167. float tone_plover[][2] = SONG(PLOVER_SOUND);
  168. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  169. float goodbye[][2] = SONG(GOODBYE_SOUND);
  170. #endif
  171. void persistant_default_layer_set(uint16_t default_layer) {
  172. eeconfig_update_default_layer(default_layer);
  173. default_layer_set(default_layer);
  174. }
  175. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  176. {
  177. switch(id) {
  178. case _QWERTY:
  179. if (record->event.pressed) {
  180. #ifdef AUDIO_ENABLE
  181. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  182. #endif
  183. persistant_default_layer_set(1UL<<_QWERTY);
  184. }
  185. break;
  186. case _COLEMAK:
  187. if (record->event.pressed) {
  188. #ifdef AUDIO_ENABLE
  189. PLAY_NOTE_ARRAY(tone_colemak, false, 0);
  190. #endif
  191. persistant_default_layer_set(1UL<<_COLEMAK);
  192. }
  193. break;
  194. case _DVORAK:
  195. if (record->event.pressed) {
  196. #ifdef AUDIO_ENABLE
  197. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  198. #endif
  199. persistant_default_layer_set(1UL<<_DVORAK);
  200. }
  201. break;
  202. case _LOWER:
  203. if (record->event.pressed) {
  204. layer_on(_LOWER);
  205. #ifdef BACKLIGHT_ENABLE
  206. breathing_speed_set(2);
  207. breathing_pulse();
  208. #endif
  209. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  210. } else {
  211. layer_off(_LOWER);
  212. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  213. }
  214. break;
  215. case _RAISE:
  216. if (record->event.pressed) {
  217. layer_on(_RAISE);
  218. #ifdef BACKLIGHT_ENABLE
  219. breathing_speed_set(2);
  220. breathing_pulse();
  221. #endif
  222. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  223. } else {
  224. layer_off(_RAISE);
  225. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  226. }
  227. break;
  228. case M_BL:
  229. if (record->event.pressed) {
  230. register_code(KC_RSFT);
  231. #ifdef BACKLIGHT_ENABLE
  232. backlight_step();
  233. #endif
  234. } else {
  235. unregister_code(KC_RSFT);
  236. }
  237. break;
  238. case 12:
  239. if (record->event.pressed) {
  240. #ifdef AUDIO_ENABLE
  241. stop_all_notes();
  242. PLAY_NOTE_ARRAY(tone_plover, false, 0);
  243. #endif
  244. layer_off(_RAISE);
  245. layer_off(_LOWER);
  246. layer_off(_ADJUST);
  247. layer_on(_PLOVER);
  248. if (!eeconfig_is_enabled()) {
  249. eeconfig_init();
  250. }
  251. keymap_config.raw = eeconfig_read_keymap();
  252. keymap_config.nkro = 1;
  253. eeconfig_update_keymap(keymap_config.raw);
  254. }
  255. break;
  256. case 13:
  257. if (record->event.pressed) {
  258. #ifdef AUDIO_ENABLE
  259. PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
  260. #endif
  261. layer_off(_PLOVER);
  262. }
  263. break;
  264. }
  265. return MACRO_NONE;
  266. };
  267. void matrix_init_user(void) {
  268. #ifdef AUDIO_ENABLE
  269. _delay_ms(20); // stops the tick
  270. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  271. #endif
  272. }
  273. #ifdef AUDIO_ENABLE
  274. void play_goodbye_tone(void)
  275. {
  276. PLAY_NOTE_ARRAY(goodbye, false, 0);
  277. _delay_ms(150);
  278. }
  279. #endif
  280. LEADER_EXTERNS();
  281. #define LEADER_TIMEOUT 300
  282. void matrix_scan_user(void) {
  283. LEADER_DICTIONARY() {
  284. leading = false;
  285. leader_end();
  286. SEQ_ONE_KEY(KC_F) {
  287. send_string("if yes\n\tpeanut butter\nelse\n\trice snacks");
  288. }
  289. SEQ_TWO_KEYS(KC_A, KC_S) {
  290. register_code(KC_H);
  291. unregister_code(KC_H);
  292. }
  293. SEQ_THREE_KEYS(KC_A, KC_S, KC_D) {
  294. register_code(KC_LGUI);
  295. register_code(KC_S);
  296. unregister_code(KC_S);
  297. unregister_code(KC_LGUI);
  298. }
  299. }
  300. }