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- /* Copyright 2020 Brandon Schlack
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "brandonschlack.h"
- #ifdef TAP_DANCE_ENABLE
- # include "process_keycode/process_tap_dance.h"
- #endif
-
- enum tap_dance_states {
- SINGLE_TAP = 1,
- SINGLE_HOLD = 2,
- DOUBLE_TAP = 3,
- DOUBLE_HOLD = 4,
- DOUBLE_SINGLE_TAP = 5,
- TRIPLE_TAP = 6,
- TRIPLE_HOLD = 7
- };
-
- int cur_dance (qk_tap_dance_state_t *state);
- void process_tap_dance_keycode (bool reset, uint8_t toggle_layer);
-
- /* Tap Dance: Trigger Layer
- *
- * Toggles Layer based on given trigger (Single Hold, Double Tap, Double Hold, etc).
- * Uses process_tap_dance_keycode() to allow keycode defines based on layer
- */
- typedef struct {
- uint8_t trigger;
- uint8_t layer;
- uint8_t state;
- } qk_tap_dance_trigger_layer_t;
-
- #define ACTION_TAP_DANCE_TRIGGER_LAYER(trigger, layer) { \
- .fn = { NULL, td_trigger_layer_finished, td_trigger_layer_reset }, \
- .user_data = (void *)&((qk_tap_dance_trigger_layer_t) { trigger, layer, 0 }), \
- }
-
- void td_trigger_layer_finished (qk_tap_dance_state_t *state, void *user_data);
- void td_trigger_layer_reset (qk_tap_dance_state_t *state, void *user_data);
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