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[Keymap] Drashna's Feature madness (#6128) * Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
4 years ago
  1. # Layer Indication Code
  2. At least for RGB Light, the `layer_state_set` function is used to detect the current highest layer, and change the underglow based on that layer.
  3. This works for both the regular layers, and for the default layers, too.
  4. I use the sethsv variants of the commands, so that different modes can be used, as well.
  5. RGB Matrix uses a custom, per board implementation, at the moment.
  6. # RGB Light Startup Animation
  7. On startup, if enabled, the board will cycle through the entire hue wheel, starting and ending on the default layer color.
  8. ```c
  9. void keyboard_post_init_rgb(void) {
  10. #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION)
  11. if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); }
  12. if (rgblight_config.enable) {
  13. layer_state_set_user(layer_state);
  14. uint16_t old_hue = rgblight_config.hue;
  15. rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
  16. for (uint16_t i = 255; i > 0; i--) {
  17. rgblight_sethsv_noeeprom( ( i + old_hue) % 255, 255, 255);
  18. matrix_scan();
  19. wait_ms(10);
  20. }
  21. }
  22. #endif
  23. layer_state_set_user(layer_state);
  24. }
  25. ```
  26. This could probably benefit from some cleanup and better handling.
  27. # RGB Light Twinkling
  28. This enables random twinkling of the LEDs when typing.
  29. # RGB Light Mod Indicators
  30. Allows feedback of which mods (oneshot or otherwise) are enabled.