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  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. #define USB_VENDOR_ID_LENOVO 0x17ef
  17. #define USB_DEVICE_ID_LENOVO_TPKBD 0x6009
  18. #define USB_DEVICE_ID_LENOVO_CUSBKBD 0x6047
  19. #define USB_DEVICE_ID_LENOVO_CBTKBD 0x6048
  20. #define USB_DEVICE_ID_LENOVO_TPPRODOCK 0x6067
  21. /* USB Device descriptor parameter */
  22. #define VENDOR_ID USB_VENDOR_ID_LENOVO
  23. #define PRODUCT_ID USB_DEVICE_ID_LENOVO_CBTKBD
  24. #define DEVICE_VER 0x0001
  25. #define MANUFACTURER Priyadi
  26. #define PRODUCT Promethium Keyboard
  27. #define DESCRIPTION
  28. /* key matrix size */
  29. #define MATRIX_COLS 6
  30. #define MATRIX_ROWS 9
  31. /* default pin-out */
  32. #define MATRIX_COL_PINS { F4, F1, F0, D6, D0, D1 }
  33. #define MATRIX_ROW_PINS { F5, F6, F7 }
  34. #define TRACKPOINT_PINS { B7, B6, D7 }
  35. #define UNUSED_PINS
  36. /*
  37. * Keyboard Matrix Assignments
  38. *
  39. * Change this to how you wired your keyboard
  40. * COLS: AVR pins used for columns, left to right
  41. * ROWS: AVR pins used for rows, top to bottom
  42. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  43. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  44. *
  45. */
  46. #define DIODE_DIRECTION COL2ROW
  47. // #define BACKLIGHT_PIN B7
  48. // #define BACKLIGHT_BREATHING
  49. // #define BACKLIGHT_LEVELS 3
  50. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  51. #define DEBOUNCING_DELAY 5
  52. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  53. //#define MATRIX_HAS_GHOST
  54. /* number of backlight levels */
  55. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  56. // #define LOCKING_SUPPORT_ENABLE
  57. /* Locking resynchronize hack */
  58. // #define LOCKING_RESYNC_ENABLE
  59. /*
  60. * Force NKRO
  61. *
  62. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  63. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  64. * makefile for this to work.)
  65. *
  66. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  67. * until the next keyboard reset.
  68. *
  69. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  70. * fully operational during normal computer usage.
  71. *
  72. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  73. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  74. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  75. * power-up.
  76. *
  77. */
  78. //#define FORCE_NKRO
  79. /* key combination for command */
  80. #define IS_COMMAND() ( \
  81. get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \
  82. )
  83. /* control how magic key switches layers */
  84. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
  85. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
  86. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
  87. /* override magic key keymap */
  88. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
  89. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
  90. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
  91. //#define MAGIC_KEY_HELP1 H
  92. //#define MAGIC_KEY_HELP2 SLASH
  93. //#define MAGIC_KEY_DEBUG D
  94. //#define MAGIC_KEY_DEBUG_MATRIX X
  95. //#define MAGIC_KEY_DEBUG_KBD K
  96. //#define MAGIC_KEY_DEBUG_MOUSE M
  97. //#define MAGIC_KEY_VERSION V
  98. //#define MAGIC_KEY_STATUS S
  99. //#define MAGIC_KEY_CONSOLE C
  100. //#define MAGIC_KEY_LAYER0_ALT1 ESC
  101. //#define MAGIC_KEY_LAYER0_ALT2 GRAVE
  102. //#define MAGIC_KEY_LAYER0 0
  103. //#define MAGIC_KEY_LAYER1 1
  104. //#define MAGIC_KEY_LAYER2 2
  105. //#define MAGIC_KEY_LAYER3 3
  106. //#define MAGIC_KEY_LAYER4 4
  107. //#define MAGIC_KEY_LAYER5 5
  108. //#define MAGIC_KEY_LAYER6 6
  109. //#define MAGIC_KEY_LAYER7 7
  110. //#define MAGIC_KEY_LAYER8 8
  111. //#define MAGIC_KEY_LAYER9 9
  112. //#define MAGIC_KEY_BOOTLOADER PAUSE
  113. //#define MAGIC_KEY_LOCK CAPS
  114. //#define MAGIC_KEY_EEPROM E
  115. //#define MAGIC_KEY_NKRO N
  116. //#define MAGIC_KEY_SLEEP_LED Z
  117. /*
  118. * Feature disable options
  119. * These options are also useful to firmware size reduction.
  120. */
  121. /* disable debug print */
  122. // #define NO_DEBUG
  123. /* disable print */
  124. // #define NO_PRINT
  125. /* disable action features */
  126. //#define NO_ACTION_LAYER
  127. //#define NO_ACTION_TAPPING
  128. //#define NO_ACTION_ONESHOT
  129. //#define NO_ACTION_MACRO
  130. //#define NO_ACTION_FUNCTION
  131. #define PS2_MOUSE_INIT_DELAY 2000
  132. #define BATTERY_PIN 9
  133. #define BATTERY_POLL 30000
  134. #define MAX_VOLTAGE 4.2
  135. #define MIN_VOLTAGE 3.2
  136. #ifndef __ASSEMBLER__ // assembler doesn't like enum in .h file
  137. enum led_sequence {
  138. LED_IND_LINUX,
  139. LED_IND_APPLE,
  140. LED_IND_WINDOWS,
  141. LED_IND_QWERTY,
  142. LED_IND_ALT,
  143. LED_IND_AUDIO,
  144. LED_IND_BLUETOOTH,
  145. LED_IND_USB,
  146. LED_IND_BATTERY,
  147. LED_IND_CAPSLOCK,
  148. LED_IND_GUI,
  149. LED_IND_FUN,
  150. LED_IND_NUM,
  151. LED_IND_PUNC,
  152. LED_IND_EMOJI,
  153. LED_IND_GREEK,
  154. LED_BKSP,
  155. LED_ENT,
  156. LED_RSFT,
  157. LED_RCTL,
  158. LED_RALT,
  159. LED_SLSH,
  160. LED_SCLN,
  161. LED_P,
  162. LED_O,
  163. LED_L,
  164. LED_DOT,
  165. LED_RGUI,
  166. LED_GREEK,
  167. LED_COMM,
  168. LED_K,
  169. LED_I,
  170. LED_U,
  171. LED_J,
  172. LED_M,
  173. LED_FUN,
  174. LED_RSPC,
  175. LED_N,
  176. LED_HH,
  177. LED_Y,
  178. LED_TRACKPOINT3,
  179. LED_TRACKPOINT2,
  180. LED_TRACKPOINT1,
  181. LED_T,
  182. LED_G,
  183. LED_B,
  184. LED_LSPC,
  185. LED_NUM,
  186. LED_V,
  187. LED_F,
  188. LED_R,
  189. LED_E,
  190. LED_D,
  191. LED_C,
  192. LED_EMPTY,
  193. LED_LGUI,
  194. LED_X,
  195. LED_S,
  196. LED_W,
  197. LED_Q,
  198. LED_A,
  199. LED_Z,
  200. LED_LALT,
  201. LED_LCTL,
  202. LED_LSFT,
  203. LED_ESC,
  204. LED_TAB,
  205. LED_TOTAL
  206. };
  207. #define RGB_DI_PIN B5
  208. #define RGBSPS_NUM LED_TOTAL
  209. #endif
  210. /* PS/2 mouse */
  211. #ifdef PS2_USE_BUSYWAIT
  212. # define PS2_CLOCK_PORT PORTD
  213. # define PS2_CLOCK_PIN PIND
  214. # define PS2_CLOCK_DDR DDRD
  215. # define PS2_CLOCK_BIT 3
  216. # define PS2_DATA_PORT PORTD
  217. # define PS2_DATA_PIN PIND
  218. # define PS2_DATA_DDR DDRD
  219. # define PS2_DATA_BIT 2
  220. #endif
  221. /* PS/2 mouse interrupt version */
  222. #ifdef PS2_USE_INT
  223. /* uses INT1 for clock line(ATMega32U4) */
  224. #define PS2_CLOCK_PORT PORTD
  225. #define PS2_CLOCK_PIN PIND
  226. #define PS2_CLOCK_DDR DDRD
  227. #define PS2_CLOCK_BIT 3
  228. #define PS2_DATA_PORT PORTD
  229. #define PS2_DATA_PIN PIND
  230. #define PS2_DATA_DDR DDRD
  231. #define PS2_DATA_BIT 2
  232. #define PS2_INT_INIT() do { \
  233. EICRA |= ((1<<ISC31) | \
  234. (0<<ISC30)); \
  235. } while (0)
  236. #define PS2_INT_ON() do { \
  237. EIMSK |= (1<<INT3); \
  238. } while (0)
  239. #define PS2_INT_OFF() do { \
  240. EIMSK &= ~(1<<INT3); \
  241. } while (0)
  242. #define PS2_INT_VECT INT3_vect
  243. #endif
  244. /* PS/2 mouse USART version */
  245. #ifdef PS2_USE_USART
  246. /* XCK for clock line and RXD for data line */
  247. #define PS2_CLOCK_PORT PORTD
  248. #define PS2_CLOCK_PIN PIND
  249. #define PS2_CLOCK_DDR DDRD
  250. #define PS2_CLOCK_BIT 5
  251. #define PS2_DATA_PORT PORTD
  252. #define PS2_DATA_PIN PIND
  253. #define PS2_DATA_DDR DDRD
  254. #define PS2_DATA_BIT 2
  255. /* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
  256. /* set DDR of CLOCK as input to be slave */
  257. #define PS2_USART_INIT() do { \
  258. PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
  259. PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
  260. UCSR1C = ((1 << UMSEL10) | \
  261. (3 << UPM10) | \
  262. (0 << USBS1) | \
  263. (3 << UCSZ10) | \
  264. (0 << UCPOL1)); \
  265. UCSR1A = 0; \
  266. UBRR1H = 0; \
  267. UBRR1L = 0; \
  268. } while (0)
  269. #define PS2_USART_RX_INT_ON() do { \
  270. UCSR1B = ((1 << RXCIE1) | \
  271. (1 << RXEN1)); \
  272. } while (0)
  273. #define PS2_USART_RX_POLL_ON() do { \
  274. UCSR1B = (1 << RXEN1); \
  275. } while (0)
  276. #define PS2_USART_OFF() do { \
  277. UCSR1C = 0; \
  278. UCSR1B &= ~((1 << RXEN1) | \
  279. (1 << TXEN1)); \
  280. } while (0)
  281. #define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
  282. #define PS2_USART_RX_DATA UDR1
  283. #define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
  284. #define PS2_USART_RX_VECT USART1_RX_vect
  285. #endif