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7 years ago
Merge ChibiOS and LUFA descriptor support (#2362) * Move lufa descriptor to protocol/usb_descriptor * Try to compile usb_descriptor on ChibiOS * Add lufa_utils for ChibiOS Lufa USB descriptors for ChibiOS * More lufa_util compatibility fixes * First compiling version of shared USB descriptor * Send the usb descriptors * Fix the CONSOLE output on ChibiOS * Add errors for unsupported interfaces * Enable support for vitual serial port USB descriptors * Implement virtual serial port for ChibiOS * Cleanup the lufa_utils Use the default lufa header files * Add raw hid support for ChibiOS This is completely untested * Enable midi compilation on ChibiOS * Move midi functionality out of lufa.c * Don't register sysex callback when not needed * ChibiOS compilation fixes * Update ChibiOS submodule * Fix the Midi USB descriptor It didn't work properly when both Midi and Virtual serial port was enabled. * Add MIDI support for ChibiOS * Fix USB descriptor strings on ChibiOS * Use serial usb driver for raw hid * Generalize the ChibiOS stream like drivers This makes the initialization much more simple and eliminates a lot of the code duplication. * Convert console output to chibios stream driver * Fixes for ChibiOS update * Update the ChibiOS contrib submodule To include the usb data toggle synchronization fixes * Fix duplicate reset enumeration on ChibiOS * Add missing include * Add number of endpoints check for ChibiOS * Enable serial USB driver on all keyboards * Add missing includes when API is enabled withot midi * Add another missing inlcude
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Merge ChibiOS and LUFA descriptor support (#2362) * Move lufa descriptor to protocol/usb_descriptor * Try to compile usb_descriptor on ChibiOS * Add lufa_utils for ChibiOS Lufa USB descriptors for ChibiOS * More lufa_util compatibility fixes * First compiling version of shared USB descriptor * Send the usb descriptors * Fix the CONSOLE output on ChibiOS * Add errors for unsupported interfaces * Enable support for vitual serial port USB descriptors * Implement virtual serial port for ChibiOS * Cleanup the lufa_utils Use the default lufa header files * Add raw hid support for ChibiOS This is completely untested * Enable midi compilation on ChibiOS * Move midi functionality out of lufa.c * Don't register sysex callback when not needed * ChibiOS compilation fixes * Update ChibiOS submodule * Fix the Midi USB descriptor It didn't work properly when both Midi and Virtual serial port was enabled. * Add MIDI support for ChibiOS * Fix USB descriptor strings on ChibiOS * Use serial usb driver for raw hid * Generalize the ChibiOS stream like drivers This makes the initialization much more simple and eliminates a lot of the code duplication. * Convert console output to chibios stream driver * Fixes for ChibiOS update * Update the ChibiOS contrib submodule To include the usb data toggle synchronization fixes * Fix duplicate reset enumeration on ChibiOS * Add missing include * Add number of endpoints check for ChibiOS * Enable serial USB driver on all keyboards * Add missing includes when API is enabled withot midi * Add another missing inlcude
6 years ago
  1. /*
  2. Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include "keyboard.h"
  16. #include "matrix.h"
  17. #include "keymap.h"
  18. #include "host.h"
  19. #include "led.h"
  20. #include "keycode.h"
  21. #include "timer.h"
  22. #include "print.h"
  23. #include "debug.h"
  24. #include "command.h"
  25. #include "util.h"
  26. #include "sendchar.h"
  27. #include "eeconfig.h"
  28. #include "backlight.h"
  29. #include "action_layer.h"
  30. #ifdef BOOTMAGIC_ENABLE
  31. # include "bootmagic.h"
  32. #else
  33. # include "magic.h"
  34. #endif
  35. #ifdef MOUSEKEY_ENABLE
  36. # include "mousekey.h"
  37. #endif
  38. #ifdef PS2_MOUSE_ENABLE
  39. # include "ps2_mouse.h"
  40. #endif
  41. #ifdef SERIAL_MOUSE_ENABLE
  42. # include "serial_mouse.h"
  43. #endif
  44. #ifdef ADB_MOUSE_ENABLE
  45. # include "adb.h"
  46. #endif
  47. #ifdef RGBLIGHT_ENABLE
  48. # include "rgblight.h"
  49. #endif
  50. #ifdef STENO_ENABLE
  51. # include "process_steno.h"
  52. #endif
  53. #ifdef FAUXCLICKY_ENABLE
  54. # include "fauxclicky.h"
  55. #endif
  56. #ifdef SERIAL_LINK_ENABLE
  57. # include "serial_link/system/serial_link.h"
  58. #endif
  59. #ifdef VISUALIZER_ENABLE
  60. # include "visualizer/visualizer.h"
  61. #endif
  62. #ifdef POINTING_DEVICE_ENABLE
  63. # include "pointing_device.h"
  64. #endif
  65. #ifdef MIDI_ENABLE
  66. # include "process_midi.h"
  67. #endif
  68. #ifdef MATRIX_HAS_GHOST
  69. extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
  70. static matrix_row_t get_real_keys(uint8_t row, matrix_row_t rowdata){
  71. matrix_row_t out = 0;
  72. for (uint8_t col = 0; col < MATRIX_COLS; col++) {
  73. //read each key in the row data and check if the keymap defines it as a real key
  74. if (pgm_read_byte(&keymaps[0][row][col]) && (rowdata & (1<<col))){
  75. //this creates new row data, if a key is defined in the keymap, it will be set here
  76. out |= 1<<col;
  77. }
  78. }
  79. return out;
  80. }
  81. static inline bool popcount_more_than_one(matrix_row_t rowdata)
  82. {
  83. rowdata &= rowdata-1; //if there are less than two bits (keys) set, rowdata will become zero
  84. return rowdata;
  85. }
  86. static inline bool has_ghost_in_row(uint8_t row, matrix_row_t rowdata)
  87. {
  88. /* No ghost exists when less than 2 keys are down on the row.
  89. If there are "active" blanks in the matrix, the key can't be pressed by the user,
  90. there is no doubt as to which keys are really being pressed.
  91. The ghosts will be ignored, they are KC_NO. */
  92. rowdata = get_real_keys(row, rowdata);
  93. if ((popcount_more_than_one(rowdata)) == 0){
  94. return false;
  95. }
  96. /* Ghost occurs when the row shares a column line with other row,
  97. and two columns are read on each row. Blanks in the matrix don't matter,
  98. so they are filtered out.
  99. If there are two or more real keys pressed and they match columns with
  100. at least two of another row's real keys, the row will be ignored. Keep in mind,
  101. we are checking one row at a time, not all of them at once.
  102. */
  103. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  104. if (i != row && popcount_more_than_one(get_real_keys(i, matrix_get_row(i)) & rowdata)){
  105. return true;
  106. }
  107. }
  108. return false;
  109. }
  110. #endif
  111. __attribute__ ((weak))
  112. void matrix_setup(void) {
  113. }
  114. void keyboard_setup(void) {
  115. matrix_setup();
  116. }
  117. __attribute__((weak))
  118. bool is_keyboard_master(void) {
  119. return true;
  120. }
  121. void keyboard_init(void) {
  122. timer_init();
  123. matrix_init();
  124. #ifdef PS2_MOUSE_ENABLE
  125. ps2_mouse_init();
  126. #endif
  127. #ifdef SERIAL_MOUSE_ENABLE
  128. serial_mouse_init();
  129. #endif
  130. #ifdef ADB_MOUSE_ENABLE
  131. adb_mouse_init();
  132. #endif
  133. #ifdef BOOTMAGIC_ENABLE
  134. bootmagic();
  135. #else
  136. magic();
  137. #endif
  138. #ifdef BACKLIGHT_ENABLE
  139. backlight_init();
  140. #endif
  141. #ifdef RGBLIGHT_ENABLE
  142. rgblight_init();
  143. #endif
  144. #ifdef STENO_ENABLE
  145. steno_init();
  146. #endif
  147. #ifdef FAUXCLICKY_ENABLE
  148. fauxclicky_init();
  149. #endif
  150. #ifdef POINTING_DEVICE_ENABLE
  151. pointing_device_init();
  152. #endif
  153. #if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
  154. keymap_config.nkro = 1;
  155. #endif
  156. }
  157. /*
  158. * Do keyboard routine jobs: scan matrix, light LEDs, ...
  159. * This is repeatedly called as fast as possible.
  160. */
  161. void keyboard_task(void)
  162. {
  163. static matrix_row_t matrix_prev[MATRIX_ROWS];
  164. #ifdef MATRIX_HAS_GHOST
  165. // static matrix_row_t matrix_ghost[MATRIX_ROWS];
  166. #endif
  167. static uint8_t led_status = 0;
  168. matrix_row_t matrix_row = 0;
  169. matrix_row_t matrix_change = 0;
  170. #ifdef QMK_KEYS_PER_SCAN
  171. uint8_t keys_processed = 0;
  172. #endif
  173. matrix_scan();
  174. if (is_keyboard_master()) {
  175. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  176. matrix_row = matrix_get_row(r);
  177. matrix_change = matrix_row ^ matrix_prev[r];
  178. if (matrix_change) {
  179. #ifdef MATRIX_HAS_GHOST
  180. if (has_ghost_in_row(r, matrix_row)) {
  181. /* Keep track of whether ghosted status has changed for
  182. * debugging. But don't update matrix_prev until un-ghosted, or
  183. * the last key would be lost.
  184. */
  185. //if (debug_matrix && matrix_ghost[r] != matrix_row) {
  186. // matrix_print();
  187. //}
  188. //matrix_ghost[r] = matrix_row;
  189. continue;
  190. }
  191. //matrix_ghost[r] = matrix_row;
  192. #endif
  193. if (debug_matrix) matrix_print();
  194. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  195. if (matrix_change & ((matrix_row_t)1<<c)) {
  196. action_exec((keyevent_t){
  197. .key = (keypos_t){ .row = r, .col = c },
  198. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  199. .time = (timer_read() | 1) /* time should not be 0 */
  200. });
  201. // record a processed key
  202. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  203. #ifdef QMK_KEYS_PER_SCAN
  204. // only jump out if we have processed "enough" keys.
  205. if (++keys_processed >= QMK_KEYS_PER_SCAN)
  206. #endif
  207. // process a key per task call
  208. goto MATRIX_LOOP_END;
  209. }
  210. }
  211. }
  212. }
  213. }
  214. // call with pseudo tick event when no real key event.
  215. #ifdef QMK_KEYS_PER_SCAN
  216. // we can get here with some keys processed now.
  217. if (!keys_processed)
  218. #endif
  219. action_exec(TICK);
  220. MATRIX_LOOP_END:
  221. #ifdef MOUSEKEY_ENABLE
  222. // mousekey repeat & acceleration
  223. mousekey_task();
  224. #endif
  225. #ifdef PS2_MOUSE_ENABLE
  226. ps2_mouse_task();
  227. #endif
  228. #ifdef SERIAL_MOUSE_ENABLE
  229. serial_mouse_task();
  230. #endif
  231. #ifdef ADB_MOUSE_ENABLE
  232. adb_mouse_task();
  233. #endif
  234. #ifdef SERIAL_LINK_ENABLE
  235. serial_link_update();
  236. #endif
  237. #ifdef VISUALIZER_ENABLE
  238. visualizer_update(default_layer_state, layer_state, visualizer_get_mods(), host_keyboard_leds());
  239. #endif
  240. #ifdef POINTING_DEVICE_ENABLE
  241. pointing_device_task();
  242. #endif
  243. #ifdef MIDI_ENABLE
  244. midi_task();
  245. #endif
  246. // update LED
  247. if (led_status != host_keyboard_leds()) {
  248. led_status = host_keyboard_leds();
  249. keyboard_set_leds(led_status);
  250. }
  251. }
  252. void keyboard_set_leds(uint8_t leds)
  253. {
  254. if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
  255. led_set(leds);
  256. }