- #include "quantum.h"
- #include "dshields.h"
-
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX)
- || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)
- || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
- keycode = keycode & 0xFF;
- }
- if (keycode == KC_ESC && record->event.pressed) {
- bool rc = true;
- uint8_t mods = 0;
- if ((mods = get_oneshot_mods()) && !has_oneshot_mods_timed_out()) {
- clear_oneshot_mods();
- unregister_mods(mods);
- rc = false;
- }
- if ((mods = get_oneshot_locked_mods())) {
- clear_oneshot_locked_mods();
- unregister_mods(mods);
- rc = false;
- }
- if (is_oneshot_layer_active()) {
- layer_clear();
- rc = false;
- }
- return rc;
- }
- return true;
- }
-
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