You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

101 lines
3.3 KiB

  1. /*
  2. Copyright 2020 cfbender
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0xB00B
  18. #define PRODUCT_ID 0xFEED
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER cfbender
  21. #define PRODUCT absinthe
  22. /* key matrix size */
  23. #define MATRIX_ROWS 9
  24. #define MATRIX_COLS 9
  25. /*
  26. * Keyboard Matrix Assignments
  27. *
  28. * Change this to how you wired your keyboard
  29. * COLS: AVR pins used for columns, left to right
  30. * ROWS: AVR pins used for rows, top to bottom
  31. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  32. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  33. *
  34. */
  35. #define MATRIX_ROW_PINS { D2, D1, B6, D4, C6, D7, E6, B4, B5 }
  36. #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, D3, D0 }
  37. #define UNUSED_PINS
  38. #define ENCODERS_PAD_A { D5 }
  39. #define ENCODERS_PAD_B { B7 }
  40. #define ENCODER_DIRECTION_FLIP
  41. /* COL2ROW, ROW2COL*/
  42. #define DIODE_DIRECTION COL2ROW
  43. /*
  44. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  45. */
  46. //#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
  47. // #define BACKLIGHT_PIN B7
  48. // #define BACKLIGHT_BREATHING
  49. // #define BACKLIGHT_LEVELS 3
  50. #define RGB_DI_PIN B0
  51. #ifdef RGB_DI_PIN
  52. #define RGBLED_NUM 32
  53. #define RGBLIGHT_HUE_STEP 8
  54. #define RGBLIGHT_SAT_STEP 8
  55. #define RGBLIGHT_VAL_STEP 8
  56. #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  57. #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  58. /*== all animations enable ==*/
  59. // #define RGBLIGHT_ANIMATIONS
  60. // /*== or choose animations ==*/
  61. #define RGBLIGHT_EFFECT_BREATHING
  62. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  63. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  64. // #define RGBLIGHT_EFFECT_SNAKE
  65. // #define RGBLIGHT_EFFECT_KNIGHT
  66. // #define RGBLIGHT_EFFECT_CHRISTMAS
  67. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  68. // #define RGBLIGHT_EFFECT_RGB_TEST
  69. // #define RGBLIGHT_EFFECT_ALTERNATING
  70. // /*== customize breathing effect ==*/
  71. // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  72. // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  73. // /*==== use exp() and sin() ====*/
  74. // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  75. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  76. #endif
  77. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  78. #define DEBOUNCE 5
  79. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  80. //#define MATRIX_HAS_GHOST
  81. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  82. #define LOCKING_SUPPORT_ENABLE
  83. /* Locking resynchronize hack */
  84. #define LOCKING_RESYNC_ENABLE