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  1. #ifndef ATREUS50_H
  2. #define ATREUS50_H
  3. #include "quantum.h"
  4. // The first section contains all of the arguments
  5. // The second converts the arguments into a two-dimensional array
  6. #define LAYOUT( \
  7. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
  8. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
  9. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
  10. k30, k31, k32, k33, k34, k35, km0, km1, k36, k37, k38, k39, k3a, k3b \
  11. ) \
  12. { \
  13. { k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
  14. { k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
  15. { k20, k21, k22, k23, k24, k25, km0, k26, k27, k28, k29, k2a, k2b }, \
  16. { k30, k31, k32, k33, k34, k35, km1, k36, k37, k38, k39, k3a, k3b } \
  17. }
  18. #define KC_ KC_TRNS
  19. #endif