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Keyboard: xealous (#3731) * Keyboard: HandWired/XeaL60 * Updated rules.mk * Mapping for layout was flipped * Figured out how to re-map bad pins. * Updated Keymap * Enabled audio, Forced NKRO * Added QMK_KEYS_PER_SCAN * Removed more unnecessary files, since split_keyboards are in main QMK branch already. * Simplified rules.mk in rev1 * Removed i2c from matrix.c * Re-formatted to 4 spaces per tab, * Changed note for NUMPAD * Added I2C support back! * Fixed keyboard mappings. Both sides work * Moved i2c configuration from keymaps/default/config.h to config.h * Changed SCL_CLOCK to 400000L * Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts * Removed row2col code to clean up matrix.c * Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns. * Further optimized column reading via optimized_col_reader. * Immediate key-recognition * Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master. * Moved scanrate debug messages to another file. * Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c * Latest i2c uses a few bytes for lighting information * Optimizations in i2c.h to determine buffer size. * Disabled a whole bunch of features. TODO: Test that keyboard still works fine. * Minimum #define NO_ACTION's with still working keyboard * Fixed matrix not working due to offsets not being respected * Added numlock button for keymap. * Use I2C_KEYMAP_START offset * Removed serial, Backlight and RGB support * Removed need for split_flags. * Added audio on and off for numlock. * Renamed from xeal60 to xealous, simplified build system. * Used more shared split_common code. * Updated audio code. * moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h * Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error. * DF used with incorrect argument. Custom_keycodes no longer required. * Fixed bug in update_debounce_counters which was resulting in no debouncing! * Removed unnecessary #include
5 years ago
Keyboard: xealous (#3731) * Keyboard: HandWired/XeaL60 * Updated rules.mk * Mapping for layout was flipped * Figured out how to re-map bad pins. * Updated Keymap * Enabled audio, Forced NKRO * Added QMK_KEYS_PER_SCAN * Removed more unnecessary files, since split_keyboards are in main QMK branch already. * Simplified rules.mk in rev1 * Removed i2c from matrix.c * Re-formatted to 4 spaces per tab, * Changed note for NUMPAD * Added I2C support back! * Fixed keyboard mappings. Both sides work * Moved i2c configuration from keymaps/default/config.h to config.h * Changed SCL_CLOCK to 400000L * Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts * Removed row2col code to clean up matrix.c * Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns. * Further optimized column reading via optimized_col_reader. * Immediate key-recognition * Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master. * Moved scanrate debug messages to another file. * Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c * Latest i2c uses a few bytes for lighting information * Optimizations in i2c.h to determine buffer size. * Disabled a whole bunch of features. TODO: Test that keyboard still works fine. * Minimum #define NO_ACTION's with still working keyboard * Fixed matrix not working due to offsets not being respected * Added numlock button for keymap. * Use I2C_KEYMAP_START offset * Removed serial, Backlight and RGB support * Removed need for split_flags. * Added audio on and off for numlock. * Renamed from xeal60 to xealous, simplified build system. * Used more shared split_common code. * Updated audio code. * moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h * Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error. * DF used with incorrect argument. Custom_keycodes no longer required. * Fixed bug in update_debounce_counters which was resulting in no debouncing! * Removed unnecessary #include
5 years ago
  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. Copyright 2015 Jack Humbert
  4. This program is free software: you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation, either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. #ifndef REV1_CONFIG_H
  16. #define REV1_CONFIG_H
  17. #include "config_common.h"
  18. /* USB Device descriptor parameter */
  19. #define VENDOR_ID 0x4131
  20. #define PRODUCT_ID 0x5141
  21. #define DEVICE_VER 0x0001
  22. #define MANUFACTURER XeaLouS
  23. #define PRODUCT XeaL60
  24. /* key matrix size */
  25. // Rows are doubled-up
  26. #define MATRIX_ROWS 10
  27. #define MATRIX_COLS 8
  28. // wiring of each half
  29. // Ascii art of pro micro. Pin names PD3, PD2, etc.
  30. //Usage| Name | Label Label| Name | Usage
  31. // PORT
  32. // | PD3 TX0 RAW |
  33. // | PD2 RX1 GND |SerGnd
  34. // | GND RESET |
  35. // | GND VCC |SerVCc
  36. // | PD1 2 A3 PF4 | Col7
  37. //Ser | PD0 3 A2 PF5 | Col6
  38. //Row4 | PD4 4 A1 PF6 | Col5
  39. //AUDIO| PC6 5 A0 PF7 | Col4
  40. //Row3 | PD7 6 15 PB1 | Col3
  41. //Row2 | PE6 7 14 PB3 | Col2
  42. //Row1 | PB4 8 13 PB2 | Col1
  43. //Row0 | PB5 9 10 PB6 | Col0
  44. // Note reservation of C6 for audio
  45. #define MATRIX_ROW_PINS { B5, B4, E6, D7, D4 }
  46. #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
  47. /* define if matrix has ghost */
  48. //#define MATRIX_HAS_GHOST
  49. /* number of backlight levels */
  50. // #define BACKLIGHT_LEVELS 3
  51. /* Set 0 if debouncing isn't needed */
  52. #define DEBOUNCE 5
  53. /*
  54. * Feature disable options
  55. * These options are also useful to firmware size reduction.
  56. */
  57. /* disable debug print */
  58. // #define NO_DEBUG
  59. /* disable print */
  60. // #define NO_PRINT
  61. /* disable action features */
  62. //#define NO_ACTION_LAYER
  63. //#define NO_ACTION_TAPPING
  64. #define NO_ACTION_ONESHOT
  65. #define NO_ACTION_MACRO
  66. //#define NO_ACTION_FUNCTION
  67. #define IGNORE_MOD_TAP_INTERRUPT
  68. #endif