- /*
- Copyright 2019 Josh Johnson
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #pragma once
-
- #include "config_common.h"
-
- /* USB Device descriptor parameter */
- #define VENDOR_ID 0x6A6A
- #define PRODUCT_ID 0x4810
- #define DEVICE_VER 0x0001
- #define MANUFACTURER Josh Johnson
- #define PRODUCT Hub16
-
- /* key matrix size */
- #define MATRIX_ROWS 5
- #define MATRIX_COLS 4
-
- #define MATRIX_ROW_PINS \
- { F0, C7, C6, B6, E6}
- #define MATRIX_COL_PINS \
- { F4, F1, D5, D3 }
-
- /* COL2ROW, ROW2COL*/
- #define DIODE_DIRECTION COL2ROW
-
- #define RGB_DI_PIN D1
- #define RGBLED_NUM 11
- #define RGBLIGHT_HUE_STEP 8
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- // /*== all animations enable ==*/
- #define RGBLIGHT_ANIMATIONS
- // /*== or choose animations ==*/
- // #define RGBLIGHT_EFFECT_BREATHING
- // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- // #define RGBLIGHT_EFFECT_SNAKE
- // #define RGBLIGHT_EFFECT_KNIGHT
- // #define RGBLIGHT_EFFECT_CHRISTMAS
- // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- // #define RGBLIGHT_EFFECT_RGB_TEST
- // #define RGBLIGHT_EFFECT_ALTERNATING
-
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 20
-
- /* ENCODER THINGS */
- // #define ENCODER_DIRECTION_FLIP
- #define ENCODERS_PAD_A \
- { F5, B5 }
- #define ENCODERS_PAD_B \
- { F6, B4 }
-
- /* Tap Dance timing */
- #define TAPPING_TERM 200
-
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
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