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- #pragma once
-
- #include "quantum.h"
-
- /* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
- #define LAYOUT( \
- K02, K03, K04, \
- K00, K01, K05 \
- ) \
- { \
- { K00, K01, K02, K03, K04, K05 }, \
- }
-
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