You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

34 lines
766 B

Keymap: Initial PR for contributing my ortho_4x12 community layout. (#3853) * Initial keymap with no BL and with Ctrl and Enter on the home row. * Removing alternative layouts (Dvorak etc.). * Putting Enter back in the default position, moving Esc next to Alt. * Replacing grave with del. * Adding a numpad layer. * Adding operators and a triple zero to the numpad layer. * Swapping Alt and Win. * Updating to use new audio macros. * Removing numpad layer and changing left space to MOD_HYPR on hold. * Adding configurable 'clicky keys' feature. * Cleaning up clicky conditional logic. * Turning on backlight support and mapping backlight keys in the adjust layer. * Enabling backlight functionality. * Adding Adventure time theme song; increasing fake clicky randomness. * Cleaning up layer constants in my Planck keymap. * Initial implementation of porting my Planck keymap to a Let's Split. * Updating keyboards/planck/keymaps/josh to use declarations from new work on master. * Updating keyboards/lets_split/keymaps/josh to use declarations from new work on master. * Work in progress migrating Planck and Let's Split keymaps to a community keymap. Everything is working but Planck backlight. * Fixing rules.mk to enable backlight & audio correctly on Planck PCBs. Cleanup. * Tweaks to get Let's Split working with my community layout. * Switching to use EE_HANDS in my Let's Split build. * Adding vitamins_included makefile options to my ortho_4x12 layout. * Fixing planck/rev6 build -- backlight must be disabled. * Removing I2C from my rules.mk and addressing it in the config.h instead. * Moving community layout directory to my reddit username. :D * Adding a test encoder function; making lower left a media key and moving esc to a mod tap on ctrl. * Commenting out -flto in the compiler flags for the vitamins_included keyboard (couldn't figure out how else to turn it off). * Changing rotary encoder to control media volume. * Changing backlight and clicky defaults to max brightness no breathing and a low pitch click. * Initial implementation of backlight flickering. * Updating my README.md * Adding LINK_TIME_OPTIMIZATION to the vitamins_included/rev1 as a rules.mk feature. * Reverting keyboards/vitamins_included/rules.mk to master and using 'filter_out' in my layout instead. * Adding tested boards to the readme for my layout. * Per drashna, removing redundant clicky implementation and cleaning up headers. * Removing an extra include from my keymap.
5 years ago
Keymap: Initial PR for contributing my ortho_4x12 community layout. (#3853) * Initial keymap with no BL and with Ctrl and Enter on the home row. * Removing alternative layouts (Dvorak etc.). * Putting Enter back in the default position, moving Esc next to Alt. * Replacing grave with del. * Adding a numpad layer. * Adding operators and a triple zero to the numpad layer. * Swapping Alt and Win. * Updating to use new audio macros. * Removing numpad layer and changing left space to MOD_HYPR on hold. * Adding configurable 'clicky keys' feature. * Cleaning up clicky conditional logic. * Turning on backlight support and mapping backlight keys in the adjust layer. * Enabling backlight functionality. * Adding Adventure time theme song; increasing fake clicky randomness. * Cleaning up layer constants in my Planck keymap. * Initial implementation of porting my Planck keymap to a Let's Split. * Updating keyboards/planck/keymaps/josh to use declarations from new work on master. * Updating keyboards/lets_split/keymaps/josh to use declarations from new work on master. * Work in progress migrating Planck and Let's Split keymaps to a community keymap. Everything is working but Planck backlight. * Fixing rules.mk to enable backlight & audio correctly on Planck PCBs. Cleanup. * Tweaks to get Let's Split working with my community layout. * Switching to use EE_HANDS in my Let's Split build. * Adding vitamins_included makefile options to my ortho_4x12 layout. * Fixing planck/rev6 build -- backlight must be disabled. * Removing I2C from my rules.mk and addressing it in the config.h instead. * Moving community layout directory to my reddit username. :D * Adding a test encoder function; making lower left a media key and moving esc to a mod tap on ctrl. * Commenting out -flto in the compiler flags for the vitamins_included keyboard (couldn't figure out how else to turn it off). * Changing rotary encoder to control media volume. * Changing backlight and clicky defaults to max brightness no breathing and a low pitch click. * Initial implementation of backlight flickering. * Updating my README.md * Adding LINK_TIME_OPTIMIZATION to the vitamins_included/rev1 as a rules.mk feature. * Reverting keyboards/vitamins_included/rules.mk to master and using 'filter_out' in my layout instead. * Adding tested boards to the readme for my layout. * Per drashna, removing redundant clicky implementation and cleaning up headers. * Removing an extra include from my keymap.
5 years ago
Keymap: Initial PR for contributing my ortho_4x12 community layout. (#3853) * Initial keymap with no BL and with Ctrl and Enter on the home row. * Removing alternative layouts (Dvorak etc.). * Putting Enter back in the default position, moving Esc next to Alt. * Replacing grave with del. * Adding a numpad layer. * Adding operators and a triple zero to the numpad layer. * Swapping Alt and Win. * Updating to use new audio macros. * Removing numpad layer and changing left space to MOD_HYPR on hold. * Adding configurable 'clicky keys' feature. * Cleaning up clicky conditional logic. * Turning on backlight support and mapping backlight keys in the adjust layer. * Enabling backlight functionality. * Adding Adventure time theme song; increasing fake clicky randomness. * Cleaning up layer constants in my Planck keymap. * Initial implementation of porting my Planck keymap to a Let's Split. * Updating keyboards/planck/keymaps/josh to use declarations from new work on master. * Updating keyboards/lets_split/keymaps/josh to use declarations from new work on master. * Work in progress migrating Planck and Let's Split keymaps to a community keymap. Everything is working but Planck backlight. * Fixing rules.mk to enable backlight & audio correctly on Planck PCBs. Cleanup. * Tweaks to get Let's Split working with my community layout. * Switching to use EE_HANDS in my Let's Split build. * Adding vitamins_included makefile options to my ortho_4x12 layout. * Fixing planck/rev6 build -- backlight must be disabled. * Removing I2C from my rules.mk and addressing it in the config.h instead. * Moving community layout directory to my reddit username. :D * Adding a test encoder function; making lower left a media key and moving esc to a mod tap on ctrl. * Commenting out -flto in the compiler flags for the vitamins_included keyboard (couldn't figure out how else to turn it off). * Changing rotary encoder to control media volume. * Changing backlight and clicky defaults to max brightness no breathing and a low pitch click. * Initial implementation of backlight flickering. * Updating my README.md * Adding LINK_TIME_OPTIMIZATION to the vitamins_included/rev1 as a rules.mk feature. * Reverting keyboards/vitamins_included/rules.mk to master and using 'filter_out' in my layout instead. * Adding tested boards to the readme for my layout. * Per drashna, removing redundant clicky implementation and cleaning up headers. * Removing an extra include from my keymap.
5 years ago
  1. #pragma once
  2. #define ADVENTURE_TIME \
  3. H__NOTE(_F5), \
  4. Q__NOTE(_F5), \
  5. H__NOTE(_F5), \
  6. H__NOTE(_G5), \
  7. H__NOTE(_E5), \
  8. H__NOTE(_E5), \
  9. H__NOTE(_D5), \
  10. H__NOTE(_C5), \
  11. HD_NOTE(_C6),
  12. #ifdef AUDIO_ENABLE
  13. #define STARTUP_SONG SONG(ADVENTURE_TIME)
  14. #define AUDIO_CLICKY
  15. #define AUDIO_CLICKY_ON
  16. #define AUDIO_CLICKY_DELAY_DURATION 0
  17. #define AUDIO_CLICKY_FREQ_MAX 2500.0f
  18. #define AUDIO_CLICKY_FREQ_RANDOMNESS 0.3f
  19. #define AUDIO_CLICKY_FREQ_DEFAULT 880.0f
  20. #endif
  21. // for some reason the LSvi rev1 disables action tapping...
  22. #ifdef NO_ACTION_TAPPING
  23. #undef NO_ACTION_TAPPING
  24. #endif
  25. #undef BACKLIGHT_LEVELS
  26. #define BACKLIGHT_LEVELS 15
  27. // let's split configuration:
  28. #define USE_I2C
  29. #define EE_HANDS