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  1. /* Copyright 2019 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "process_magic.h"
  17. #ifdef AUDIO_ENABLE
  18. # ifndef AG_NORM_SONG
  19. # define AG_NORM_SONG SONG(AG_NORM_SOUND)
  20. # endif
  21. # ifndef AG_SWAP_SONG
  22. # define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
  23. # endif
  24. # ifndef CG_NORM_SONG
  25. # define CG_NORM_SONG SONG(AG_NORM_SOUND)
  26. # endif
  27. # ifndef CG_SWAP_SONG
  28. # define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
  29. # endif
  30. float ag_norm_song[][2] = AG_NORM_SONG;
  31. float ag_swap_song[][2] = AG_SWAP_SONG;
  32. float cg_norm_song[][2] = CG_NORM_SONG;
  33. float cg_swap_song[][2] = CG_SWAP_SONG;
  34. #endif
  35. /**
  36. * MAGIC actions (BOOTMAGIC without the boot)
  37. */
  38. bool process_magic(uint16_t keycode, keyrecord_t *record) {
  39. // skip anything that isn't a keyup
  40. if (record->event.pressed) {
  41. switch (keycode) {
  42. case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI:
  43. case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT:
  44. /* keymap config */
  45. keymap_config.raw = eeconfig_read_keymap();
  46. switch (keycode) {
  47. case MAGIC_SWAP_CONTROL_CAPSLOCK:
  48. keymap_config.swap_control_capslock = true;
  49. break;
  50. case MAGIC_CAPSLOCK_TO_CONTROL:
  51. keymap_config.capslock_to_control = true;
  52. break;
  53. case MAGIC_SWAP_LALT_LGUI:
  54. keymap_config.swap_lalt_lgui = true;
  55. break;
  56. case MAGIC_SWAP_RALT_RGUI:
  57. keymap_config.swap_ralt_rgui = true;
  58. break;
  59. case MAGIC_SWAP_LCTL_LGUI:
  60. keymap_config.swap_lctl_lgui = true;
  61. break;
  62. case MAGIC_SWAP_RCTL_RGUI:
  63. keymap_config.swap_rctl_rgui = true;
  64. break;
  65. case MAGIC_NO_GUI:
  66. keymap_config.no_gui = true;
  67. break;
  68. case MAGIC_SWAP_GRAVE_ESC:
  69. keymap_config.swap_grave_esc = true;
  70. break;
  71. case MAGIC_SWAP_BACKSLASH_BACKSPACE:
  72. keymap_config.swap_backslash_backspace = true;
  73. break;
  74. case MAGIC_HOST_NKRO:
  75. clear_keyboard(); // clear first buffer to prevent stuck keys
  76. keymap_config.nkro = true;
  77. break;
  78. case MAGIC_SWAP_ALT_GUI:
  79. keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true;
  80. #ifdef AUDIO_ENABLE
  81. PLAY_SONG(ag_swap_song);
  82. #endif
  83. break;
  84. case MAGIC_SWAP_CTL_GUI:
  85. keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true;
  86. #ifdef AUDIO_ENABLE
  87. PLAY_SONG(cg_swap_song);
  88. #endif
  89. break;
  90. case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
  91. keymap_config.swap_control_capslock = false;
  92. break;
  93. case MAGIC_UNCAPSLOCK_TO_CONTROL:
  94. keymap_config.capslock_to_control = false;
  95. break;
  96. case MAGIC_UNSWAP_LALT_LGUI:
  97. keymap_config.swap_lalt_lgui = false;
  98. break;
  99. case MAGIC_UNSWAP_RALT_RGUI:
  100. keymap_config.swap_ralt_rgui = false;
  101. break;
  102. case MAGIC_UNSWAP_LCTL_LGUI:
  103. keymap_config.swap_lctl_lgui = false;
  104. break;
  105. case MAGIC_UNSWAP_RCTL_RGUI:
  106. keymap_config.swap_rctl_rgui = false;
  107. break;
  108. case MAGIC_UNNO_GUI:
  109. keymap_config.no_gui = false;
  110. break;
  111. case MAGIC_UNSWAP_GRAVE_ESC:
  112. keymap_config.swap_grave_esc = false;
  113. break;
  114. case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
  115. keymap_config.swap_backslash_backspace = false;
  116. break;
  117. case MAGIC_UNHOST_NKRO:
  118. clear_keyboard(); // clear first buffer to prevent stuck keys
  119. keymap_config.nkro = false;
  120. break;
  121. case MAGIC_UNSWAP_ALT_GUI:
  122. keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false;
  123. #ifdef AUDIO_ENABLE
  124. PLAY_SONG(ag_norm_song);
  125. #endif
  126. break;
  127. case MAGIC_UNSWAP_CTL_GUI:
  128. keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false;
  129. #ifdef AUDIO_ENABLE
  130. PLAY_SONG(cg_norm_song);
  131. #endif
  132. break;
  133. case MAGIC_TOGGLE_ALT_GUI:
  134. keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
  135. keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui;
  136. #ifdef AUDIO_ENABLE
  137. if (keymap_config.swap_ralt_rgui) {
  138. PLAY_SONG(ag_swap_song);
  139. } else {
  140. PLAY_SONG(ag_norm_song);
  141. }
  142. #endif
  143. break;
  144. case MAGIC_TOGGLE_CTL_GUI:
  145. keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui;
  146. keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui;
  147. #ifdef AUDIO_ENABLE
  148. if (keymap_config.swap_rctl_rgui) {
  149. PLAY_SONG(cg_swap_song);
  150. } else {
  151. PLAY_SONG(cg_norm_song);
  152. }
  153. #endif
  154. break;
  155. case MAGIC_TOGGLE_NKRO:
  156. clear_keyboard(); // clear first buffer to prevent stuck keys
  157. keymap_config.nkro = !keymap_config.nkro;
  158. break;
  159. case MAGIC_EE_HANDS_LEFT:
  160. eeconfig_update_handedness(true);
  161. break;
  162. case MAGIC_EE_HANDS_RIGHT:
  163. eeconfig_update_handedness(false);
  164. break;
  165. case MAGIC_TOGGLE_GUI:
  166. keymap_config.no_gui = !keymap_config.no_gui;
  167. break;
  168. }
  169. eeconfig_update_keymap(keymap_config.raw);
  170. clear_keyboard(); // clear to prevent stuck keys
  171. return false;
  172. }
  173. }
  174. // Not a magic keycode so continue processing
  175. return true;
  176. }