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- #include "unicode.h"
- #include "pcoves.h"
-
- bool process_record_unicode(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case EMOTE0:
- if (record->event.pressed) send_unicode_string("(╯°□°)╯︵┻━┻");
- return false;
- case EMOTE1:
- if (record->event.pressed) send_unicode_string("(ヘ・_・)ヘ┳━┳");
- return false;
- case EMOTE2:
- if (record->event.pressed) send_unicode_string("¯\\_(ツ)_/¯");
- return false;
- case EMOTE3:
- if (record->event.pressed) send_unicode_string("ಠ_ಠ");
- return false;
- }
- return true;
- }
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