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  1. /* Copyright 2015-2017 Jack Humbert
  2. * Copyright 2020 Daniel Reibl <janos.daniel.reibl@protonmail.com>
  3. *
  4. * This program is free software: you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation, either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #include QMK_KEYBOARD_H
  18. enum preonic_layers {
  19. _QWERTY,
  20. _COLEMAK,
  21. _DVORAK,
  22. _LOWER,
  23. _RAISE,
  24. _ADJUST
  25. };
  26. enum preonic_keycodes {
  27. QWERTY = SAFE_RANGE,
  28. COLEMAK,
  29. DVORAK,
  30. BACKLIT
  31. };
  32. #define LOWER MO(_LOWER)
  33. #define RAISE MO(_RAISE)
  34. // Tap Dance declarations
  35. enum {
  36. TD_A,
  37. TD_E,
  38. TD_I,
  39. TD_O,
  40. TD_U,
  41. };
  42. const uint8_t shift = MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT);
  43. // Tap Dance functions
  44. void dance_key_a (qk_tap_dance_state_t *state, void *user_data) {
  45. if (state->count == 1) {
  46. SEND_STRING("a");
  47. reset_tap_dance(state);
  48. } else if (state->count == 2) {
  49. if (!(keyboard_report->mods & shift)) {
  50. send_unicode_string("á");
  51. } else {
  52. send_unicode_string("Á");
  53. }
  54. reset_tap_dance(state);
  55. }
  56. }
  57. void dance_key_e (qk_tap_dance_state_t *state, void *user_data) {
  58. if (state->count == 1) {
  59. SEND_STRING("e");
  60. reset_tap_dance(state);
  61. } else if (state->count == 2) {
  62. if (!(keyboard_report->mods & shift)) {
  63. send_unicode_string("é");
  64. } else {
  65. send_unicode_string("É");
  66. }
  67. reset_tap_dance(state);
  68. }
  69. }
  70. void dance_key_i (qk_tap_dance_state_t *state, void *user_data) {
  71. if (state->count == 1) {
  72. SEND_STRING("i");
  73. reset_tap_dance(state);
  74. } else if (state->count == 2) {
  75. if (!(keyboard_report->mods & shift)) {
  76. send_unicode_string("í");
  77. } else {
  78. send_unicode_string("Í");
  79. }
  80. reset_tap_dance(state);
  81. }
  82. }
  83. void dance_key_o (qk_tap_dance_state_t *state, void *user_data) {
  84. if (state->count == 1) {
  85. SEND_STRING("o");
  86. reset_tap_dance(state);
  87. } else if (state->count == 2) {
  88. if (!(keyboard_report->mods & shift)) {
  89. send_unicode_string("ó");
  90. } else {
  91. send_unicode_string("Ó");
  92. }
  93. reset_tap_dance(state);
  94. } else if (state->count == 3) {
  95. if (!(keyboard_report->mods & shift)) {
  96. send_unicode_string("ö");
  97. } else {
  98. send_unicode_string("Ö");
  99. }
  100. reset_tap_dance(state);
  101. } else if (state->count == 4) {
  102. if (!(keyboard_report->mods & shift)) {
  103. send_unicode_string("ő");
  104. } else {
  105. send_unicode_string("Ő");
  106. }
  107. reset_tap_dance(state);
  108. }
  109. }
  110. void dance_key_u (qk_tap_dance_state_t *state, void *user_data) {
  111. if (state->count == 1) {
  112. SEND_STRING("u");
  113. reset_tap_dance(state);
  114. } else if (state->count == 2) {
  115. if (!(keyboard_report->mods & shift)) {
  116. send_unicode_string("ú");
  117. } else {
  118. send_unicode_string("Ú");
  119. }
  120. reset_tap_dance(state);
  121. } else if (state->count == 3) {
  122. if (!(keyboard_report->mods & shift)) {
  123. send_unicode_string("ü");
  124. } else {
  125. send_unicode_string("Ü");
  126. }
  127. reset_tap_dance(state);
  128. } else if (state->count == 4) {
  129. if (!(keyboard_report->mods & shift)) {
  130. send_unicode_string("ű");
  131. } else {
  132. send_unicode_string("Ű");
  133. }
  134. reset_tap_dance(state);
  135. }
  136. }
  137. // Tap Dance definitions
  138. qk_tap_dance_action_t tap_dance_actions[] = {
  139. [TD_A] = ACTION_TAP_DANCE_FN(dance_key_a),
  140. [TD_E] = ACTION_TAP_DANCE_FN(dance_key_e),
  141. [TD_I] = ACTION_TAP_DANCE_FN(dance_key_i),
  142. [TD_O] = ACTION_TAP_DANCE_FN(dance_key_o),
  143. [TD_U] = ACTION_TAP_DANCE_FN(dance_key_u),
  144. };
  145. // Tap Dance keys
  146. #define C_KC_A TD(TD_A)
  147. #define C_KC_E TD(TD_E)
  148. #define C_KC_I TD(TD_I)
  149. #define C_KC_O TD(TD_O)
  150. #define C_KC_U TD(TD_U)
  151. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  152. /* Qwerty
  153. * ,-----------------------------------------------------------------------------------.
  154. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  155. * |------+------+------+------+------+------+------+------+------+------+------+------|
  156. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
  157. * |------+------+------+------+------+-------------+------+------+------+------+------|
  158. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  159. * |------+------+------+------+------+------|------+------+------+------+------+------|
  160. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  161. * |------+------+------+------+------+------+------+------+------+------+------+------|
  162. * | Brite| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  163. * `-----------------------------------------------------------------------------------'
  164. */
  165. [_QWERTY] = LAYOUT_ortho_5x12(
  166. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  167. KC_TAB, KC_Q, KC_W, C_KC_E, KC_R, KC_T, KC_Y, C_KC_U, C_KC_I, C_KC_O, KC_P, KC_DEL,
  168. KC_ESC, C_KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  169. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
  170. BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  171. ),
  172. /* Colemak
  173. * ,-----------------------------------------------------------------------------------.
  174. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  175. * |------+------+------+------+------+------+------+------+------+------+------+------|
  176. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
  177. * |------+------+------+------+------+-------------+------+------+------+------+------|
  178. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  179. * |------+------+------+------+------+------|------+------+------+------+------+------|
  180. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  181. * |------+------+------+------+------+------+------+------+------+------+------+------|
  182. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  183. * `-----------------------------------------------------------------------------------'
  184. */
  185. [_COLEMAK] = LAYOUT_ortho_5x12(
  186. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  187. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
  188. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  189. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
  190. BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  191. ),
  192. /* Dvorak
  193. * ,-----------------------------------------------------------------------------------.
  194. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  195. * |------+------+------+------+------+------+------+------+------+------+------+------|
  196. * | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
  197. * |------+------+------+------+------+-------------+------+------+------+------+------|
  198. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  199. * |------+------+------+------+------+------|------+------+------+------+------+------|
  200. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  201. * |------+------+------+------+------+------+------+------+------+------+------+------|
  202. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  203. * `-----------------------------------------------------------------------------------'
  204. */
  205. [_DVORAK] = LAYOUT_ortho_5x12(
  206. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  207. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL,
  208. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
  209. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT,
  210. BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  211. ),
  212. /* Lower
  213. * ,-----------------------------------------------------------------------------------.
  214. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  215. * |------+------+------+------+------+-------------+------+------+------+------+------|
  216. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  217. * |------+------+------+------+------+-------------+------+------+------+------+------|
  218. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  219. * |------+------+------+------+------+------|------+------+------+------+------+------|
  220. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
  221. * |------+------+------+------+------+------+------+------+------+------+------+------|
  222. * | | | | | | BTN1 | BTN2 | | MS_L | MS_D | MS_U | MS_R |
  223. * `-----------------------------------------------------------------------------------'
  224. */
  225. [_LOWER] = LAYOUT_ortho_5x12(
  226. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
  227. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
  228. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  229. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_HOME, KC_END, _______,
  230. _______, _______, _______, _______, _______, KC_BTN1, KC_BTN2, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R
  231. ),
  232. /* Raise
  233. * ,-----------------------------------------------------------------------------------.
  234. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
  235. * |------+------+------+------+------+------+------+------+------+------+------+------|
  236. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  237. * |------+------+------+------+------+-------------+------+------+------+------+------|
  238. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  239. * |------+------+------+------+------+------|------+------+------+------+------+------|
  240. * | Shift| F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
  241. * |------+------+------+------+------+------+------+------+------+------+------+------|
  242. * | | | | | | | | Next | Vol- | Vol+ | Play |
  243. * `-----------------------------------------------------------------------------------'
  244. */
  245. [_RAISE] = LAYOUT_ortho_5x12(
  246. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  247. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  248. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  249. KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
  250. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  251. ),
  252. /* Adjust (Lower + Raise)
  253. * ,-----------------------------------------------------------------------------------.
  254. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  255. * |------+------+------+------+------+------+------+------+------+------+------+------|
  256. * | |Reset |Debug | | | | | | | | | Del |
  257. * |------+------+------+------+------+-------------+------+------+------+------+------|
  258. * | | |Mu mod|Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  259. * |------+------+------+------+------+------|------+------+------+------+------+------|
  260. * | | | | | | | NKRO | Swap |Un swp| | | |
  261. * |------+------+------+------+------+------+------+------+------+------+------+------|
  262. * | | | | | | | | | | | |
  263. * `-----------------------------------------------------------------------------------'
  264. */
  265. [_ADJUST] = LAYOUT_ortho_5x12(
  266. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  267. _______, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, KC_DEL,
  268. _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
  269. _______, _______, _______, _______, _______, _______, NK_TOGG, LCG_SWP, LCG_NRM, _______, _______, _______,
  270. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  271. )
  272. };
  273. layer_state_t layer_state_set_user(layer_state_t state) {
  274. return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
  275. }
  276. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  277. switch (keycode) {
  278. case QWERTY:
  279. if (record->event.pressed) {
  280. set_single_persistent_default_layer(_QWERTY);
  281. }
  282. return false;
  283. break;
  284. case COLEMAK:
  285. if (record->event.pressed) {
  286. set_single_persistent_default_layer(_COLEMAK);
  287. }
  288. return false;
  289. break;
  290. case DVORAK:
  291. if (record->event.pressed) {
  292. set_single_persistent_default_layer(_DVORAK);
  293. }
  294. return false;
  295. break;
  296. case BACKLIT:
  297. if (record->event.pressed) {
  298. register_code(keycode_config(KC_LGUI));
  299. #ifdef BACKLIGHT_ENABLE
  300. backlight_step();
  301. #endif
  302. } else {
  303. unregister_code(keycode_config(KC_LGUI));
  304. }
  305. return false;
  306. break;
  307. }
  308. return true;
  309. };