- /*
- Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include <stdint.h>
- #include "keyboard.h"
- #include "matrix.h"
- #include "keymap.h"
- #include "host.h"
- #include "led.h"
- #include "keycode.h"
- #include "timer.h"
- #include "print.h"
- #include "debug.h"
- #include "command.h"
- #include "util.h"
- #include "sendchar.h"
- #include "eeconfig.h"
- #include "backlight.h"
- #include "action_layer.h"
- #ifdef BOOTMAGIC_ENABLE
- # include "bootmagic.h"
- #else
- # include "magic.h"
- #endif
- #ifdef MOUSEKEY_ENABLE
- # include "mousekey.h"
- #endif
- #ifdef PS2_MOUSE_ENABLE
- # include "ps2_mouse.h"
- #endif
- #ifdef SERIAL_MOUSE_ENABLE
- # include "serial_mouse.h"
- #endif
- #ifdef ADB_MOUSE_ENABLE
- # include "adb.h"
- #endif
- #ifdef RGBLIGHT_ENABLE
- # include "rgblight.h"
- #endif
- #ifdef STENO_ENABLE
- # include "process_steno.h"
- #endif
- #ifdef FAUXCLICKY_ENABLE
- # include "fauxclicky.h"
- #endif
- #ifdef SERIAL_LINK_ENABLE
- # include "serial_link/system/serial_link.h"
- #endif
- #ifdef VISUALIZER_ENABLE
- # include "visualizer/visualizer.h"
- #endif
- #ifdef POINTING_DEVICE_ENABLE
- # include "pointing_device.h"
- #endif
- #ifdef MIDI_ENABLE
- # include "process_midi.h"
- #endif
-
- #ifdef MATRIX_HAS_GHOST
- extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
- static matrix_row_t get_real_keys(uint8_t row, matrix_row_t rowdata){
- matrix_row_t out = 0;
- for (uint8_t col = 0; col < MATRIX_COLS; col++) {
- //read each key in the row data and check if the keymap defines it as a real key
- if (pgm_read_byte(&keymaps[0][row][col]) && (rowdata & (1<<col))){
- //this creates new row data, if a key is defined in the keymap, it will be set here
- out |= 1<<col;
- }
- }
- return out;
- }
-
- static inline bool popcount_more_than_one(matrix_row_t rowdata)
- {
- rowdata &= rowdata-1; //if there are less than two bits (keys) set, rowdata will become zero
- return rowdata;
- }
-
- static inline bool has_ghost_in_row(uint8_t row, matrix_row_t rowdata)
- {
- /* No ghost exists when less than 2 keys are down on the row.
- If there are "active" blanks in the matrix, the key can't be pressed by the user,
- there is no doubt as to which keys are really being pressed.
- The ghosts will be ignored, they are KC_NO. */
- rowdata = get_real_keys(row, rowdata);
- if ((popcount_more_than_one(rowdata)) == 0){
- return false;
- }
- /* Ghost occurs when the row shares a column line with other row,
- and two columns are read on each row. Blanks in the matrix don't matter,
- so they are filtered out.
- If there are two or more real keys pressed and they match columns with
- at least two of another row's real keys, the row will be ignored. Keep in mind,
- we are checking one row at a time, not all of them at once.
- */
- for (uint8_t i=0; i < MATRIX_ROWS; i++) {
- if (i != row && popcount_more_than_one(get_real_keys(i, matrix_get_row(i)) & rowdata)){
- return true;
- }
- }
- return false;
- }
-
- #endif
-
- /** \brief matrix_setup
- *
- * FIXME: needs doc
- */
- __attribute__ ((weak))
- void matrix_setup(void) {
- }
-
- /** \brief keyboard_setup
- *
- * FIXME: needs doc
- */
- void keyboard_setup(void) {
- matrix_setup();
- }
-
- /** \brief is_keyboard_master
- *
- * FIXME: needs doc
- */
- __attribute__((weak))
- bool is_keyboard_master(void) {
- return true;
- }
-
- /** \brief keyboard_init
- *
- * FIXME: needs doc
- */
- void keyboard_init(void) {
- timer_init();
- matrix_init();
- #ifdef PS2_MOUSE_ENABLE
- ps2_mouse_init();
- #endif
- #ifdef SERIAL_MOUSE_ENABLE
- serial_mouse_init();
- #endif
- #ifdef ADB_MOUSE_ENABLE
- adb_mouse_init();
- #endif
- #ifdef BOOTMAGIC_ENABLE
- bootmagic();
- #else
- magic();
- #endif
- #ifdef BACKLIGHT_ENABLE
- backlight_init();
- #endif
- #ifdef RGBLIGHT_ENABLE
- rgblight_init();
- #endif
- #ifdef STENO_ENABLE
- steno_init();
- #endif
- #ifdef FAUXCLICKY_ENABLE
- fauxclicky_init();
- #endif
- #ifdef POINTING_DEVICE_ENABLE
- pointing_device_init();
- #endif
- #if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
- keymap_config.nkro = 1;
- #endif
- }
-
- /** \brief Keyboard task: Do keyboard routine jobs
- *
- * Do routine keyboard jobs:
- *
- * * scan matrix
- * * handle mouse movements
- * * run visualizer code
- * * handle midi commands
- * * light LEDs
- *
- * This is repeatedly called as fast as possible.
- */
- void keyboard_task(void)
- {
- static matrix_row_t matrix_prev[MATRIX_ROWS];
- #ifdef MATRIX_HAS_GHOST
- // static matrix_row_t matrix_ghost[MATRIX_ROWS];
- #endif
- static uint8_t led_status = 0;
- matrix_row_t matrix_row = 0;
- matrix_row_t matrix_change = 0;
- #ifdef QMK_KEYS_PER_SCAN
- uint8_t keys_processed = 0;
- #endif
-
- matrix_scan();
- if (is_keyboard_master()) {
- for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
- matrix_row = matrix_get_row(r);
- matrix_change = matrix_row ^ matrix_prev[r];
- if (matrix_change) {
- #ifdef MATRIX_HAS_GHOST
- if (has_ghost_in_row(r, matrix_row)) {
- /* Keep track of whether ghosted status has changed for
- * debugging. But don't update matrix_prev until un-ghosted, or
- * the last key would be lost.
- */
- //if (debug_matrix && matrix_ghost[r] != matrix_row) {
- // matrix_print();
- //}
- //matrix_ghost[r] = matrix_row;
- continue;
- }
- //matrix_ghost[r] = matrix_row;
- #endif
- if (debug_matrix) matrix_print();
- for (uint8_t c = 0; c < MATRIX_COLS; c++) {
- if (matrix_change & ((matrix_row_t)1<<c)) {
- action_exec((keyevent_t){
- .key = (keypos_t){ .row = r, .col = c },
- .pressed = (matrix_row & ((matrix_row_t)1<<c)),
- .time = (timer_read() | 1) /* time should not be 0 */
- });
- // record a processed key
- matrix_prev[r] ^= ((matrix_row_t)1<<c);
- #ifdef QMK_KEYS_PER_SCAN
- // only jump out if we have processed "enough" keys.
- if (++keys_processed >= QMK_KEYS_PER_SCAN)
- #endif
- // process a key per task call
- goto MATRIX_LOOP_END;
- }
- }
- }
- }
- }
- // call with pseudo tick event when no real key event.
- #ifdef QMK_KEYS_PER_SCAN
- // we can get here with some keys processed now.
- if (!keys_processed)
- #endif
- action_exec(TICK);
-
- MATRIX_LOOP_END:
-
- #ifdef MOUSEKEY_ENABLE
- // mousekey repeat & acceleration
- mousekey_task();
- #endif
-
- #ifdef PS2_MOUSE_ENABLE
- ps2_mouse_task();
- #endif
-
- #ifdef SERIAL_MOUSE_ENABLE
- serial_mouse_task();
- #endif
-
- #ifdef ADB_MOUSE_ENABLE
- adb_mouse_task();
- #endif
-
- #ifdef SERIAL_LINK_ENABLE
- serial_link_update();
- #endif
-
- #ifdef VISUALIZER_ENABLE
- visualizer_update(default_layer_state, layer_state, visualizer_get_mods(), host_keyboard_leds());
- #endif
-
- #ifdef POINTING_DEVICE_ENABLE
- pointing_device_task();
- #endif
-
- #ifdef MIDI_ENABLE
- midi_task();
- #endif
-
- // update LED
- if (led_status != host_keyboard_leds()) {
- led_status = host_keyboard_leds();
- keyboard_set_leds(led_status);
- }
- }
-
- /** \brief keyboard set leds
- *
- * FIXME: needs doc
- */
- void keyboard_set_leds(uint8_t leds)
- {
- if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
- led_set(leds);
- }
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