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  1. /* Copyright 2020 Joseph Wasson
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #define ENABLE_GAME_LAYER
  18. #define TEMPLATE( \
  19. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
  20. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
  21. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
  22. K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
  23. K40, K41, K42, K44, K45, K46, K48, K49, K4B, K4C \
  24. ) LAYOUT_60_ansi_split_bs_rshift( \
  25. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
  26. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
  27. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
  28. K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
  29. K40, K41, K42, K46, K48, K49, K4B, K4C \
  30. )
  31. /* Color Map */
  32. #define CM( \
  33. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2D, \
  34. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
  35. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
  36. K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
  37. K40, K41, K42, K47, K4A, K4B, K4C, K4D \
  38. ) { \
  39. { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
  40. { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
  41. { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
  42. { K30, {}, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D }, \
  43. { K40, K41, K42, {}, {}, {}, {}, K47, {}, {}, K4A, K4B, K4C, K4D } \
  44. }
  45. #if defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_M60_A)
  46. #define ZEAL_RGB
  47. /* enable/disable LEDs based on layout */
  48. #undef USE_SPLIT_BACKSPACE
  49. #define USE_SPLIT_BACKSPACE 1
  50. #undef USE_SPLIT_LEFT_SHIFT
  51. #define USE_SPLIT_LEFT_SHIFT 0
  52. #undef USE_SPLIT_RIGHT_SHIFT
  53. #define USE_SPLIT_RIGHT_SHIFT 1
  54. #undef USE_7U_SPACEBAR
  55. #define USE_7U_SPACEBAR 0
  56. #undef USE_ISO_ENTER
  57. #define USE_ISO_ENTER 0
  58. #undef TAPPING_TOGGLE
  59. #define TAPPING_TOGGLE 2
  60. #undef BACKLIGHT_MOD_LAYER_3
  61. #define BACKLIGHT_MOD_LAYER_3 RESET_LAYER
  62. #undef BACKLIGHT_ALPHAS_MODS_ROW_0
  63. #undef BACKLIGHT_ALPHAS_MODS_ROW_1
  64. #undef BACKLIGHT_ALPHAS_MODS_ROW_2
  65. #define BACKLIGHT_ALPHAS_MODS_ROW_0 0b0000000000000001
  66. #define BACKLIGHT_ALPHAS_MODS_ROW_1 0b0010000000000001
  67. #define BACKLIGHT_ALPHAS_MODS_ROW_2 0b0011000000000001
  68. #endif //KEYBOARD_zeal60