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- #include QMK_KEYBOARD_H
- #include "jarred.h"
-
- #define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
-
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QW] = LAYOUT_ortho_4x12_wrapper(QWERTY_4x12),
- [_GAME] = LAYOUT_ortho_4x12_wrapper(GAME_4x12),
- [_LW] = LAYOUT_ortho_4x12_wrapper(LOWER_4x12),
- [_NV] = LAYOUT_ortho_4x12_wrapper(NAV_4x12),
- [_NP] = LAYOUT_ortho_4x12_wrapper(NUMPAD_4x12),
- [_MS] = LAYOUT_ortho_4x12_wrapper(MOUSE_4x12)
- };
-
- #ifdef RGB_MATRIX_ENABLE
- void rgb_matrix_indicators_user(void) {
- #ifdef KEYBOARD_planck_light
- // Disable light in middle of 2U position of Planck Light
- rgb_matrix_set_color(42, 0, 0, 0);
- #endif
- }
- #endif
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