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  1. #pragma once
  2. /*
  3. Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
  4. This program is free software: you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation, either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. // define our rows for the mod layer
  16. // takes 5 keycodes, adds mods, and left and right
  17. // so we get keycodes in groups of 6.
  18. // There are 3 sets of 4 rows.
  19. // 1 for normal 6 columns, qwerty, dvorak etc.
  20. // 1 for bepo/normal 6 columns, qwerty, dvorak etc. on bepo.
  21. // 1 for bepo 6 columns provided instead of a 5, for bepo which needs 3x12.
  22. // A 5 column keyboard would need another set of MACROS.
  23. // These macros are used in the layout wrapper macros to introduce a mod
  24. // layer. HomeRow mods and other things like that go here.
  25. #include "core_keys.h"
  26. //number row.
  27. #define ROW0_LEFT(K01, K02, K03, K04, K05) \
  28. LEFT0, K01, K02, K03, K04, K05
  29. #define ROW0_RIGHT(K01, K02, K03, K04, K05) \
  30. K01, K02, K03, K04, K05, RIGHT0
  31. #define ROW1_LEFT(K01, K02, K03, K04, K05) \
  32. LEFT1, K01, K02, K03, LT(_NAV, K04), K05
  33. #define ROW1_RIGHT(K01, K02, K03, K04, K05) \
  34. K01, K02, K03, K04, K05, RIGHT1
  35. // home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
  36. // using MT so we can specify left and right.
  37. // caps_word needs left and right shift.
  38. #define ROW2_LEFT(K01, K02, K03, K04, K05) \
  39. LEFT2, MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05
  40. #define ROW2_RIGHT(K01, K02, K03, K04, K05) \
  41. K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05), RIGHT2 \
  42. #define ROW3_LEFT(K01, K02, K03, K04, K05) \
  43. LEFT3, K01, LT(_TOPROWS, K02), K03, LT(_SYMB, K04), K05
  44. #define ROW3_RIGHT(K01, K02, K03, K04, K05) \
  45. K01, LT(_SYMB, K02), LT(_NAV, K03), LT(_TOPROWS, K04), K05, RIGHT3
  46. //-----------------------------------------------y
  47. // For a 5 column keyboard - no edges added.
  48. //number row.
  49. #define ROW0_LEFT5(K01, K02, K03, K04, K05) \
  50. K01, K02, K03, K04, K05
  51. #define ROW0_RIGHT5(K01, K02, K03, K04, K05) \
  52. K01, K02, K03, K04, K05
  53. #define ROW1_LEFT5(K01, K02, K03, K04, K05) \
  54. LT(_LAYERS, K01), K02, LT(_KEYPAD, K03), K04, K05
  55. #define ROW1_RIGHT5(K01, K02, K03, K04, K05) \
  56. K01, K02, LT(_KEYPAD, K03), K04, LT(_LAYERS, K05)
  57. // home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
  58. // using MT so we can specify left and right.
  59. // caps_word needs left and right shift.
  60. #define ROW2_LEFT5(K01, K02, K03, K04, K05) \
  61. MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05
  62. #define ROW2_RIGHT5(K01, K02, K03, K04, K05) \
  63. K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05)
  64. #define ROW3_LEFT5(K01, K02, K03, K04, K05) \
  65. K01, LT(_TOPROWS, K02), LT(_NAV, K03), LT(_SYMB, K04), K05
  66. #define ROW3_RIGHT5(K01, K02, K03, K04, K05) \
  67. K01, LT(_SYMB, K02), LT(_NAV, K03), LT(_TOPROWS, K04), K05
  68. //--------------------------------------------
  69. //bepo
  70. #define ROW0_LEFT_BP(K01, K02, K03, K04, K05) \
  71. LEFT0_BP, K01, K02, K03, K04, K05
  72. #define ROW0_RIGHT_BP(K01, K02, K03, K04, K05) \
  73. K01, K02, K03, K04, K05, RIGHT0_BP
  74. #define ROW1_LEFT_BP(K01, K02, K03, K04, K05) \
  75. LEFT1_BP, K01, K02, K03, LT(_KEYPAD, K04), K05
  76. #define ROW1_RIGHT_BP(K01, K02, K03, K04, K05) \
  77. K01, K02, LT(_KEYPAD, K03), K04, K05, RIGHT1_BP
  78. #define ROW2_LEFT_BP(K01, K02, K03, K04, K05) \
  79. LEFT2_BP, MT(MOD_RSFT, K01), MT(MOD_LALT,K02), MT(MOD_RCTL, K03), \
  80. MT(MOD_LGUI, K04), K05
  81. #define ROW2_RIGHT_BP(K01, K02, K03, K04, K05) \
  82. K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), \
  83. MT(MOD_RSFT, K05), RIGHT2_BP \
  84. #define ROW3_LEFT_BP(K01, K02, K03, K04, K05) \
  85. LEFT3_BP, K01, LT(_SYMB_BP, K02), LT(_NAV, K03), LT(_TOPROWS_BP, K04), K05
  86. #define ROW3_RIGHT_BP(K01, K02, K03, K04, K05) \
  87. K01, LT(_SYMB_BP, K02), LT(_NAV, K03), LT(_TOPROWS_BP, K04), K05, RIGHT3_BP
  88. //-------------------------------------------------
  89. //bepo - 6 args, no left or right added.
  90. #define ROW0_LEFT_BP6(K01, K02, K03, K04, K05, K06) \
  91. K01, K02, K03, K04, K05, K06
  92. #define ROW0_RIGHT_BP6(K01, K02, K03, K04, K05, K06 ) \
  93. K01, K02, K03, K04, K05, K06
  94. #define ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06) \
  95. K01, K02, K03, K04, K05, K06
  96. #define ROW1_RIGHT_BP6(K01, K02, K03, K04, K05, K06 ) \
  97. K01, K02, K03, K04, K05, K06
  98. #define ROW2_LEFT_BP6(K01, K02, K03, K04, K05, K06) \
  99. K01, SFT_T(K02), ALT_T(K03), CTL_T(K04), GUI_T(K05), K06
  100. #define ROW2_RIGHT_BP6(K01, K02, K03, K04, K05, K06) \
  101. K01, GUI_T(K02), RCTL_T(K03), RALT_T(K04), RSFT_T(K05), K06
  102. #define ROW3_LEFT_BP6(K01, K02, K03, K04, K05, K06) \
  103. K01, K02, K03, K04, K05, K06
  104. #define ROW3_RIGHT_BP6(K01, K02, K03, K04, K05, K06 ) \
  105. K01, K02, K03, K04, K05, K06
  106. //-------------------------------------------------
  107. // For a 5 column keyboard - no edges added.
  108. //number row.
  109. #define ROW0_LEFT5_BP(K01, K02, K03, K04, K05) \
  110. K01, K02, K03, K04, K05
  111. #define ROW0_RIGHT5_BP(K01, K02, K03, K04, K05) \
  112. K01, K02, K03, K04, K05
  113. #define ROW1_LEFT5_BP(K01, K02, K03, K04, K05) \
  114. LT(_LAYERS, K01), K02, K03, LT(_KEYPAD_BP, K04), K05
  115. #define ROW1_RIGHT5_BP(K01, K02, K03, K04, K05) \
  116. K01, LT(_KEYPAD_BP, K02), K03, K04, K05
  117. // home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
  118. // using MT so we can specify left and right.
  119. // caps_word needs left and right shift.
  120. #define ROW2_LEFT5_BP(K01, K02, K03, K04, K05) \
  121. MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05
  122. #define ROW2_RIGHT5_BP(K01, K02, K03, K04, K05) \
  123. K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05)
  124. #define ROW3_LEFT5_BP(K01, K02, K03, K04, K05) \
  125. K01, LT(_TOPROWS_BP, K02), LT(_NAV, K03), LT(_SYMB_BP, K04), K05
  126. #define ROW3_RIGHT5_BP(K01, K02, K03, K04, K05) \
  127. K01, LT(_SYMB_BP, K02), LT(_NAV, K03), LT(_TOPROWS_BP, K04), K05