- /* Copyright 2019 Peter Tillemans
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
-
- #include "quantum.h"
-
- /* This a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
- #define LAYOUT_numpad_6x4( \
- k00, k01, k02, k03, \
- k10, k11, k12, k13, \
- k20, k21, k22, \
- k30, k31, k32, k23, \
- k40, k41, k42, \
- k51, k52, k43 \
- ) \
- { \
- { KC_NO, k51, k52 , KC_NO}, \
- { k40, k41, k42 , k43}, \
- { k30, k31, k32 , KC_NO}, \
- { k20, k21, k22 , k23}, \
- { k10, k11, k12 , k13}, \
- { k00, k01, k02 , k03} \
- }
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