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  1. /*
  2. Copyright 2021 Evelien Dekkers
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  16. #define LOCKING_SUPPORT_ENABLE
  17. /* Locking resynchronize hack */
  18. #define LOCKING_RESYNC_ENABLE
  19. /*
  20. * Feature disable options
  21. * These options are also useful to firmware size reduction.
  22. */
  23. /* disable debug print */
  24. //#define NO_DEBUG
  25. /* disable print */
  26. //#define NO_PRINT
  27. /* disable action features */
  28. //#define NO_ACTION_LAYER
  29. //#define NO_ACTION_TAPPING
  30. //#define NO_ACTION_ONESHOT
  31. #define DRIVER_ADDR_1 IS31FL3733_I2C_ADDRESS_GND_GND
  32. #define IS31FL3733_DRIVER_COUNT 1
  33. #define RGB_MATRIX_LED_COUNT 64
  34. // RGB Matrix Animation modes. Explicitly enabled
  35. // For full list of effects, see:
  36. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  37. #define ENABLE_RGB_MATRIX_ALPHAS_MODS
  38. #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  39. #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  40. #define ENABLE_RGB_MATRIX_BREATHING
  41. #define ENABLE_RGB_MATRIX_BAND_SAT
  42. #define ENABLE_RGB_MATRIX_BAND_VAL
  43. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  44. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  45. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  46. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  47. #define ENABLE_RGB_MATRIX_CYCLE_ALL
  48. #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  49. #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  50. #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  51. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  52. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  53. #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  54. #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  55. #define ENABLE_RGB_MATRIX_DUAL_BEACON
  56. #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  57. #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  58. #define ENABLE_RGB_MATRIX_RAINDROPS
  59. #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  60. #define ENABLE_RGB_MATRIX_HUE_BREATHING
  61. #define ENABLE_RGB_MATRIX_HUE_PENDULUM
  62. #define ENABLE_RGB_MATRIX_HUE_WAVE
  63. #define ENABLE_RGB_MATRIX_PIXEL_RAIN
  64. #define ENABLE_RGB_MATRIX_PIXEL_FLOW
  65. #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  66. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  67. // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  68. // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  69. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  70. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  71. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  72. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  73. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  74. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  75. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  76. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  77. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  78. // #define ENABLE_RGB_MATRIX_SPLASH
  79. // #define ENABLE_RGB_MATRIX_MULTISPLASH
  80. // #define ENABLE_RGB_MATRIX_SOLID_SPLASH
  81. // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH