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- /*
- Copyright 2021 yushakobo
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #pragma once
-
- #define RGBLED_NUM 18
-
- #ifdef RGB_MATRIX_ENABLE
- # define RGB_MATRIX_LED_COUNT RGBLED_NUM
- # define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
- # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- // # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
- // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
- # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
- // HSV_TEAL
- // #define RGB_MATRIX_DEFAULT_HUE 128
- // #define RGB_MATRIX_DEFAULT_SAT 255
- #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
- # define RGB_MATRIX_HUE_STEP 8
- # define RGB_MATRIX_SAT_STEP 8
- # define RGB_MATRIX_VAL_STEP 8
- # define RGB_MATRIX_SPD_STEP 10
- #endif
-
-
-
-
- #ifdef RGBLIGHT_ENABLE
- # define RGBLIGHT_HUE_STEP 8
- # define RGBLIGHT_SAT_STEP 8
- # define RGBLIGHT_VAL_STEP 8
- //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- //# define RGBLIGHT_EFFECT_BREATHING
- # define RGBLIGHT_EFFECT_RAINBOW_MOOD
- # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- //# define RGBLIGHT_EFFECT_SNAKE
- //# define RGBLIGHT_EFFECT_KNIGHT
- # define RGBLIGHT_EFFECT_CHRISTMAS
- # define RGBLIGHT_EFFECT_STATIC_GRADIENT
- # define RGBLIGHT_EFFECT_RGB_TEST
- //# define RGBLIGHT_EFFECT_ALTERNATING
-
- #define RGBLIGHT_LAYERS
- #define RGBLIGHT_MAX_LAYERS 8
-
- #endif
-
- /* disable action features */
- //#define NO_ACTION_LAYER
- //#define NO_ACTION_TAPPING
- //#define NO_ACTION_ONESHOT
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