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  1. /*
  2. Copyright 2020 nickolaij
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0xFEED
  18. #define PRODUCT_ID 0x0000
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER nickolaij
  21. #define PRODUCT abacus
  22. /* key matrix size */
  23. #define MATRIX_ROWS 4
  24. #define MATRIX_COLS 12
  25. /*
  26. * Keyboard Matrix Assignments
  27. *
  28. * Change this to how you wired your keyboard
  29. * COLS: AVR pins used for columns, left to right
  30. * ROWS: AVR pins used for rows, top to bottom
  31. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  32. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  33. *
  34. */
  35. #define MATRIX_ROW_PINS { D3, D2, D4, C6 }
  36. #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, D7, B3, E6, B2, B4, B6, B5}
  37. #define UNUSED_PINS {B0}
  38. #define DIP_SWITCH_PINS { D0 }
  39. #define ENCODERS_PAD_A { F1 }
  40. #define ENCODERS_PAD_B { F0 }
  41. #define ENCODER_RESOLUTION 4
  42. /* COL2ROW, ROW2COL*/
  43. #define DIODE_DIRECTION COL2ROW
  44. #define RGB_DI_PIN D1
  45. #ifdef RGB_DI_PIN
  46. # define RGBLED_NUM 17
  47. # define RGBLIGHT_HUE_STEP 8
  48. # define RGBLIGHT_SAT_STEP 8
  49. # define RGBLIGHT_VAL_STEP 8
  50. # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  51. # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  52. /*== choose animations ==*/
  53. # define RGBLIGHT_EFFECT_BREATHING
  54. # define RGBLIGHT_EFFECT_RAINBOW_MOOD
  55. # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  56. # define RGBLIGHT_EFFECT_SNAKE
  57. # define RGBLIGHT_EFFECT_KNIGHT
  58. # define RGBLIGHT_EFFECT_STATIC_GRADIENT
  59. /*== customize breathing effect ==*/
  60. /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  61. # define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  62. /*==== use exp() and sin() ====*/
  63. # define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  64. # define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  65. #endif
  66. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  67. #define DEBOUNCE 5
  68. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  69. //#define MATRIX_HAS_GHOST
  70. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  71. #define LOCKING_SUPPORT_ENABLE
  72. /* Locking resynchronize hack */
  73. #define LOCKING_RESYNC_ENABLE
  74. /*
  75. * Feature disable options
  76. * These options are also useful to firmware size reduction.
  77. */
  78. /* disable debug print */
  79. //#define NO_DEBUG
  80. /* disable print */
  81. //#define NO_PRINT
  82. /* disable action features */
  83. //#define NO_ACTION_LAYER
  84. //#define NO_ACTION_TAPPING
  85. //#define NO_ACTION_ONESHOT
  86. /* disable these deprecated features by default */
  87. #define NO_ACTION_MACRO
  88. #define NO_ACTION_FUNCTION