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  1. #include "quantum.h"
  2. #include "matrix.h"
  3. #include "debounce.h"
  4. #include "wait.h"
  5. #include "print.h"
  6. #include "debug.h"
  7. #ifndef MATRIX_IO_DELAY
  8. # define MATRIX_IO_DELAY 30
  9. #endif
  10. /* matrix state(1:on, 0:off) */
  11. matrix_row_t raw_matrix[MATRIX_ROWS];
  12. matrix_row_t matrix[MATRIX_ROWS];
  13. #ifdef MATRIX_MASKED
  14. extern const matrix_row_t matrix_mask[];
  15. #endif
  16. // user-defined overridable functions
  17. __attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
  18. __attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
  19. __attribute__((weak)) void matrix_init_user(void) {}
  20. __attribute__((weak)) void matrix_scan_user(void) {}
  21. // helper functions
  22. inline uint8_t matrix_rows(void) { return MATRIX_ROWS; }
  23. inline uint8_t matrix_cols(void) { return MATRIX_COLS; }
  24. inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
  25. inline matrix_row_t matrix_get_row(uint8_t row) {
  26. // Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
  27. // switch blocker installed and the switch is always pressed.
  28. #ifdef MATRIX_MASKED
  29. return matrix[row] & matrix_mask[row];
  30. #else
  31. return matrix[row];
  32. #endif
  33. }
  34. // Deprecated.
  35. bool matrix_is_modified(void) {
  36. if (debounce_active()) return false;
  37. return true;
  38. }
  39. #if (MATRIX_COLS <= 8)
  40. # define print_matrix_header() print("\nr/c 01234567\n")
  41. # define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
  42. # define matrix_bitpop(row) bitpop(matrix_get_row(row))
  43. #elif (MATRIX_COLS <= 16)
  44. # define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
  45. # define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
  46. # define matrix_bitpop(row) bitpop16(matrix_get_row(row))
  47. #elif (MATRIX_COLS <= 32)
  48. # define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
  49. # define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
  50. # define matrix_bitpop(row) bitpop32(matrix_get_row(row))
  51. #endif
  52. void matrix_print(void) {
  53. print_matrix_header();
  54. for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
  55. print_hex8(row);
  56. print(": ");
  57. print_matrix_row(row);
  58. print("\n");
  59. }
  60. }
  61. uint8_t matrix_key_count(void) {
  62. uint8_t count = 0;
  63. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  64. count += matrix_bitpop(i);
  65. }
  66. return count;
  67. }
  68. /* `matrix_io_delay ()` exists for backwards compatibility. From now on, use matrix_output_unselect_delay(). */
  69. __attribute__((weak)) void matrix_io_delay(void) { wait_us(MATRIX_IO_DELAY); }
  70. __attribute__((weak)) void matrix_output_select_delay(void) { waitInputPinDelay(); }
  71. __attribute__((weak)) void matrix_output_unselect_delay(uint8_t line, bool key_pressed) { matrix_io_delay(); }
  72. // CUSTOM MATRIX 'LITE'
  73. __attribute__((weak)) void matrix_init_custom(void) {}
  74. __attribute__((weak)) bool matrix_scan_custom(matrix_row_t current_matrix[]) { return true; }
  75. __attribute__((weak)) void matrix_init(void) {
  76. matrix_init_custom();
  77. // initialize matrix state: all keys off
  78. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  79. raw_matrix[i] = 0;
  80. matrix[i] = 0;
  81. }
  82. debounce_init(MATRIX_ROWS);
  83. matrix_init_quantum();
  84. }
  85. __attribute__((weak)) uint8_t matrix_scan(void) {
  86. bool changed = matrix_scan_custom(raw_matrix);
  87. debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
  88. matrix_scan_quantum();
  89. return changed;
  90. }
  91. __attribute__((weak)) bool peek_matrix(uint8_t row_index, uint8_t col_index, bool raw) { return 0 != ((raw ? raw_matrix[row_index] : matrix[row_index]) & (MATRIX_ROW_SHIFTER << col_index)); }