- #include "quantum.h"
- #include "333fred.h"
-
- void layer_state_set_rgb(uint32_t state) {
- switch (biton32(state)) {
- case BASE:
- // purple
- rgblight_sethsv_noeeprom(210, 255, 20);
- break;
- case SYMB:
- // blue
- rgblight_sethsv_noeeprom(191, 255, 20);
- break;
- case VIM:
- // green
- rgblight_sethsv_noeeprom(85, 255, 20);
- break;
- case GAME:
- // red
- rgblight_sethsv_noeeprom(0, 255, 20);
- break;
- }
- }
-
- void keyboard_post_init_user(void) {
- rgblight_enable_noeeprom();
- layer_state_set_rgb(1); // Set layer 0 (bit 1) on
- }
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