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  1. #ifndef QC60_H
  2. #define QC60_H
  3. #include "quantum.h"
  4. #ifdef KEYBOARD_handwired_qc60_proto
  5. #include "proto.h"
  6. #endif
  7. // Used to create a keymap using only KC_ prefixed keys
  8. #define LAYOUT_kc( \
  9. LA1, LA2, LA3, LA4, LA5, LA6, RA1, RA2, RA3, RA4, RA5, RA6, RA7, \
  10. LB1, LB2, LB3, LB4, LB5, LB6, RB1, RB2, RB3, RB4, RB5, RB7, \
  11. LC1, LC2, LC3, LC4, LC5, LC6, RC1, RC3, RC4, RC5, RC6, RC7, \
  12. LD1, LD2, LD3, LD4, LD5, RD1, RD4, RD5, RD6, RD7 \
  13. ) \
  14. LAYOUT( \
  15. KC_##LA1, KC_##LA2, KC_##LA3, KC_##LA4, KC_##LA5, KC_##LA6, KC_##RA1, KC_##RA2, KC_##RA3, KC_##RA4, KC_##RA5, KC_##RA6, KC_##RA7, \
  16. KC_##LB1, KC_##LB2, KC_##LB3, KC_##LB4, KC_##LB5, KC_##LB6, KC_##RB1, KC_##RB2, KC_##RB3, KC_##RB4, KC_##RB5, KC_##RB7, \
  17. KC_##LC1, KC_##LC2, KC_##LC3, KC_##LC4, KC_##LC5, KC_##LC6, KC_##RC1, KC_##RC3, KC_##RC4, KC_##RC5, KC_##RC6, KC_##RC7, \
  18. KC_##LD1, KC_##LD2, KC_##LD3, KC_##LD4, KC_##LD5, KC_##RD1, KC_##RD4, KC_##RD5, KC_##RD6, KC_##RD7 \
  19. )
  20. #endif