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- # Signynt's Keymap: 'Sigma-Squared'
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- Sigma Squared is an adaptation & modification of the Layout [Miryoku](https://github.com/manna-harbour/qmk_firmware/blob/miryoku/users/manna-harbour_miryoku/miryoku.org#miryoku-) by *manna-harbour*
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- *manna-harbour* lays out the general principles of the layout as follows:
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- - Use layers instead of reaching.
- - Use both hands instead of contortions.
- - Use the home positions as much as possible.
- - Make full use of the thumbs.
- - Avoid unnecessary complication.
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- Sigma Squared modifies on **Miryoku** in the following ways:
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- - Added the Mods to the outer most columns to be easily accessed while typing with the pinkies
- - Extended the **NUMBER** layer to include symbols on the right side to allow calcualtion to be typed more easily without haveing to move between layers
- - Added a **GAME** layer to be used for gaming that emulates a more standard keyboard that most games expect
- - moves *left shift* and *left ctrl* down
- - *esc* moved to top left
- - gives access to a **SECOND GAME** layer that contains an Fn row as well as number and arrow keys right under your left fingers
- - Added Shortcuts to the bottom row to reduce the amount of keycombos needed to use commonly needed features
- - Mission Control, Screenshot, Cycling Apps & Windows
- - Added LED indicators to display what layer is currently active (only active while RGB is turned on)
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- ### Flashing
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- - to directly flash to board:
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- `qmk flash -kb kprepublic/bm40hsrgb -km signynt`
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- - to only compile:
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- `qmk compile -kb kprepublic/bm40hsrgb -km signynt`
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- # Layout
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- ## BASE
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- Tap the layer keys to use the black legends, hold them to activate the corresponding layer.
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- The Shortcut keys can be modified to suit your needs, or change them in your OS to match the keys.
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- If you are using MacOS I recommend swapping your *Ctrl* and *Cmd* keys in system preferences
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- The Music Control key can be pressed once to pause and be pressed twice in rapid succession to skip to the next song.
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- The Screenshot Key takes a screenshot to the clipboard if pressed once, if double tapped it will take a screenshot to be saved to the desktop.
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- ![img](https://i.imgur.com/vhb1L2f.png)
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- ## NAVIGATION
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- Provides access to all essential navigation keys, comfortably under your home row. Modifiers remain identical to **BASE** layer to be used for navigating lines and words.
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- *Game Layer* key takes you to the **GAME** layer. *(duh)*
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- Bottom right keys are used to swap between Virtual Desktops. You might need to modify these to fit your OS.
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- ![img](https://i.imgur.com/daKxxFz.png)
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- ## MEDIA
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- Provides access to all basic media keys, emulating the arrow keys on the home row.
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- Also gives access to RGB controls.
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- ![img](https://i.imgur.com/1jWOvvH.png)
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- ## NUMBER
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- Numbers are arranged in a numpad layout beneath home row, with 0 being positioned under the thumb resting position. Layer includes all most commonly needed symbols to reduce amount of layer switching needed to type longer calculations.
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- Top right key changed to *Back Space* so corrections can be made without leaving layer.
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- ![img](https://i.imgur.com/LGJT3so.png)
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- ## SYMBOL
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- Symbols are positioned over respective numbers from the **NUMBER** layer.
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- Mouse keys are positioned similarly under the home row corresponding to the arrow keys.
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- Also includes *Back Space* key for corrections.
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- ![img](https://i.imgur.com/ihOcdPj.png)
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- ## Fn
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- Fn keys are arranged in the same layout as the numbers, with *F10* to *F12* added to the left
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- ![img](https://i.imgur.com/bPpI8KN.png)
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- ## GAME
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- Somewhat emulates a regular layout needed for gaming. Top right key LED will indicate that you are on the **GAME** layer, and can be pressed to exit it. Holding one of the *Second Game* keys will give you access to **SECOND GAME**
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- ![img](https://i.imgur.com/r9KIWLX.png)
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- ## SECOND GAME
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- Top right key will turn red to indicate you are in the layer
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- ![img](https://i.imgur.com/BLKHfVB.png)
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- # Contact
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- If you have any issues or questions you can reach me through Reddit at u/Signynt or on the QMK Discord
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