- /*
- Copyright 2021 Jay Greco
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include QMK_KEYBOARD_H
-
- enum layer_names {
- _BASE,
- _VIA1,
- _VIA2,
- _VIA3
- };
-
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- [_BASE] = LAYOUT(
- KC_F1, KC_F2, KC_F3,
- KC_F4, KC_F5, KC_F6
- ),
-
- [_VIA1] = LAYOUT(
- _______, _______, _______,
- _______, _______, _______
- ),
-
- [_VIA2] = LAYOUT(
- _______, _______, _______,
- _______, _______, _______
- ),
-
- [_VIA3] = LAYOUT(
- _______, _______, _______,
- _______, _______, _______
- )
-
- };
-
- void matrix_init_user(void) {
- set_scramble_LED(LED_OFF);
- }
-
- bool encoder_update_user(uint8_t index, bool clockwise) {
- if (clockwise) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- return true;
- }
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