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  1. /* Copyright 2019 HnahKB
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "quantum.h"
  18. #define XXX KC_NO
  19. /* This a shortcut to help you visually see your layout.
  20. *
  21. * The first section contains all of the arguments representing the physical
  22. * layout of the board and position of the keys.
  23. *
  24. * The second converts the arguments into a two-dimensional array which
  25. * represents the switch matrix.
  26. */
  27. #define LAYOUT_all( \
  28. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k4D, k4C, \
  29. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k4B, \
  30. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
  31. k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
  32. k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
  33. ) { \
  34. { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
  35. { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D }, \
  36. { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
  37. { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
  38. { k40, k41, k42, XXX, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D } \
  39. }
  40. #define LAYOUT_66_ansi( \
  41. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k4C, \
  42. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k4B, \
  43. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2D, \
  44. k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
  45. k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
  46. ) { \
  47. { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
  48. { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D }, \
  49. { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, XXX, k2D }, \
  50. { k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
  51. { k40, k41, k42, XXX, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, XXX } \
  52. }
  53. #define LAYOUT_66_iso( \
  54. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k4C, \
  55. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k4B, \
  56. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
  57. k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
  58. k40, k41, k42, k44, k45, k46, k47, k48, k49, k4A \
  59. ) { \
  60. { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
  61. { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, XXX }, \
  62. { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
  63. { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
  64. { k40, k41, k42, XXX, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, XXX } \
  65. }
  66. #define LAYOUT_ansi LAYOUT_66_ansi
  67. #define LAYOUT_iso LAYOUT_66_iso