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  1. /*
  2. Copyright 2019 kakunpc
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0xFEED
  18. #define PRODUCT_ID 0x0A64
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER kakunpc
  21. #define PRODUCT angel64
  22. #define DESCRIPTION A custom keyboard
  23. /* key matrix size */
  24. #define MATRIX_ROWS 12
  25. #define MATRIX_COLS 6
  26. /*
  27. * Keyboard Matrix Assignments
  28. *
  29. */
  30. #define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
  31. #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
  32. #define UNUSED_PINS
  33. /*
  34. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  35. */
  36. #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
  37. // #define BACKLIGHT_PIN B7
  38. // #define BACKLIGHT_BREATHING
  39. // #define BACKLIGHT_LEVELS 3
  40. #define RGB_DI_PIN D3
  41. #ifdef RGB_DI_PIN
  42. #define RGBLED_NUM 64
  43. #define RGBLIGHT_HUE_STEP 8
  44. #define RGBLIGHT_SAT_STEP 8
  45. #define RGBLIGHT_VAL_STEP 8
  46. #define RGBLIGHT_LIMIT_VAL 25 /* The maximum brightness level */
  47. #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  48. /*== all animations enable ==*/
  49. #define RGBLIGHT_ANIMATIONS
  50. // /*== or choose animations ==*/
  51. // #define RGBLIGHT_EFFECT_BREATHING
  52. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  53. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  54. // #define RGBLIGHT_EFFECT_SNAKE
  55. // #define RGBLIGHT_EFFECT_KNIGHT
  56. // #define RGBLIGHT_EFFECT_CHRISTMAS
  57. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  58. // #define RGBLIGHT_EFFECT_RGB_TEST
  59. // #define RGBLIGHT_EFFECT_ALTERNATING
  60. // /*== customize breathing effect ==*/
  61. // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  62. // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  63. // /*==== use exp() and sin() ====*/
  64. // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  65. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  66. #endif
  67. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  68. #define DEBOUNCE 5
  69. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  70. //#define MATRIX_HAS_GHOST
  71. /* number of backlight levels */
  72. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  73. #define LOCKING_SUPPORT_ENABLE
  74. /* Locking resynchronize hack */
  75. #define LOCKING_RESYNC_ENABLE
  76. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  77. * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
  78. */
  79. // #define GRAVE_ESC_CTRL_OVERRIDE
  80. /*
  81. * Force NKRO
  82. *
  83. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  84. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  85. * makefile for this to work.)
  86. *
  87. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  88. * until the next keyboard reset.
  89. *
  90. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  91. * fully operational during normal computer usage.
  92. *
  93. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  94. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  95. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  96. * power-up.
  97. *
  98. */
  99. //#define FORCE_NKRO
  100. /*
  101. * Magic Key Options
  102. *
  103. * Magic keys are hotkey commands that allow control over firmware functions of
  104. * the keyboard. They are best used in combination with the HID Listen program,
  105. * found here: https://www.pjrc.com/teensy/hid_listen.html
  106. *
  107. * The options below allow the magic key functionality to be changed. This is
  108. * useful if your keyboard/keypad is missing keys and you want magic key support.
  109. *
  110. */
  111. /* key combination for magic key command */
  112. /* defined by default; to change, uncomment and set to the combination you want */
  113. // #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
  114. /* control how magic key switches layers */
  115. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
  116. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
  117. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
  118. /* override magic key keymap */
  119. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
  120. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
  121. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
  122. //#define MAGIC_KEY_HELP H
  123. //#define MAGIC_KEY_HELP_ALT SLASH
  124. //#define MAGIC_KEY_DEBUG D
  125. //#define MAGIC_KEY_DEBUG_MATRIX X
  126. //#define MAGIC_KEY_DEBUG_KBD K
  127. //#define MAGIC_KEY_DEBUG_MOUSE M
  128. //#define MAGIC_KEY_VERSION V
  129. //#define MAGIC_KEY_STATUS S
  130. //#define MAGIC_KEY_CONSOLE C
  131. //#define MAGIC_KEY_LAYER0 0
  132. //#define MAGIC_KEY_LAYER0_ALT GRAVE
  133. //#define MAGIC_KEY_LAYER1 1
  134. //#define MAGIC_KEY_LAYER2 2
  135. //#define MAGIC_KEY_LAYER3 3
  136. //#define MAGIC_KEY_LAYER4 4
  137. //#define MAGIC_KEY_LAYER5 5
  138. //#define MAGIC_KEY_LAYER6 6
  139. //#define MAGIC_KEY_LAYER7 7
  140. //#define MAGIC_KEY_LAYER8 8
  141. //#define MAGIC_KEY_LAYER9 9
  142. //#define MAGIC_KEY_BOOTLOADER B
  143. //#define MAGIC_KEY_BOOTLOADER_ALT ESC
  144. //#define MAGIC_KEY_LOCK CAPS
  145. //#define MAGIC_KEY_EEPROM E
  146. //#define MAGIC_KEY_EEPROM_CLEAR BSPACE
  147. //#define MAGIC_KEY_NKRO N
  148. //#define MAGIC_KEY_SLEEP_LED Z
  149. /*
  150. * Feature disable options
  151. * These options are also useful to firmware size reduction.
  152. */
  153. /* disable debug print */
  154. //#define NO_DEBUG
  155. /* disable print */
  156. //#define NO_PRINT
  157. /* disable action features */
  158. //#define NO_ACTION_LAYER
  159. //#define NO_ACTION_TAPPING
  160. //#define NO_ACTION_ONESHOT
  161. //#define NO_ACTION_MACRO
  162. //#define NO_ACTION_FUNCTION
  163. /*
  164. * MIDI options
  165. */
  166. /* Prevent use of disabled MIDI features in the keymap */
  167. //#define MIDI_ENABLE_STRICT 1
  168. /* enable basic MIDI features:
  169. - MIDI notes can be sent when in Music mode is on
  170. */
  171. //#define MIDI_BASIC
  172. /* enable advanced MIDI features:
  173. - MIDI notes can be added to the keymap
  174. - Octave shift and transpose
  175. - Virtual sustain, portamento, and modulation wheel
  176. - etc.
  177. */
  178. //#define MIDI_ADVANCED
  179. /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
  180. //#define MIDI_TONE_KEYCODE_OCTAVES 1
  181. /*
  182. * HD44780 LCD Display Configuration
  183. */
  184. /*
  185. #define LCD_LINES 2 //< number of visible lines of the display
  186. #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
  187. #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
  188. #if LCD_IO_MODE
  189. #define LCD_PORT PORTB //< port for the LCD lines
  190. #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
  191. #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
  192. #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
  193. #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
  194. #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
  195. #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
  196. #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
  197. #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
  198. #define LCD_RS_PORT LCD_PORT //< port for RS line
  199. #define LCD_RS_PIN 3 //< pin for RS line
  200. #define LCD_RW_PORT LCD_PORT //< port for RW line
  201. #define LCD_RW_PIN 2 //< pin for RW line
  202. #define LCD_E_PORT LCD_PORT //< port for Enable line
  203. #define LCD_E_PIN 1 //< pin for Enable line
  204. #endif
  205. */
  206. /* Bootmagic Lite key configuration */
  207. // #define BOOTMAGIC_LITE_ROW 0
  208. // #define BOOTMAGIC_LITE_COLUMN 0