- /* Copyright 2020 KiwiKeebs
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include QMK_KEYBOARD_H
-
- // Defines names for use in layer keycodes and the keymap
- enum layer_names {
- _BASE,
- _FN1,
- _FN2,
- _FN3
- };
-
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Base */
- [_BASE] = LAYOUT(
- KC_DEL, KC_HOME, LT(_FN1,KC_END),
- KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE
- ),
- [_FN1] = LAYOUT(
- RESET, KC_UP, _______,
- KC_LEFT, KC_DOWN, KC_RGHT, MAGIC_TOGGLE_NKRO
- ),
- [_FN2] = LAYOUT(
- _______, _______, _______,
- _______, _______, _______, _______
- ),
- [_FN3] = LAYOUT(
- _______, _______, _______,
- _______, _______, _______, _______
- )
- };
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