- #include QMK_KEYBOARD_H
- #include "drashna.h"
-
- #define F2_MCRO LT(_GAMEPAD, KC_F2)
-
- // clang-format off
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_NUMLOCK] = LAYOUT_numpad_5x6(
- KC_F1, F2_MCRO, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
- KC_F3, KC_F4, KC_P7, KC_P8, KC_P9,
- KC_F5, KC_F6, KC_P4, KC_P5, KC_P6, KC_PPLS,
- KC_F7, KC_F8, KC_P1, KC_P2, KC_P3,
- KC_F9, KC_COLN, KC_P0, KC_PDOT, KC_PENT
- ),
-
- [_GAMEPAD] = LAYOUT_numpad_5x6(
- RGB_TOG, _______, _______, EEP_RST, KC_MAKE, RESET,
- RGB_MOD, RGB_RMOD, _______, _______, _______,
- RGB_HUI, RGB_HUD, _______, _______, _______, _______,
- RGB_SAI, RGB_SAD, _______, _______, _______,
- RGB_VAI, RGB_VAD, _______, _______, _______
- ),
- };
- // clang-format on
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