- /* Copyright 2019 Jack Humbert
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "process_magic.h"
-
- #ifdef AUDIO_ENABLE
- # ifndef AG_NORM_SONG
- # define AG_NORM_SONG SONG(AG_NORM_SOUND)
- # endif
- # ifndef AG_SWAP_SONG
- # define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
- # endif
- # ifndef CG_NORM_SONG
- # define CG_NORM_SONG SONG(AG_NORM_SOUND)
- # endif
- # ifndef CG_SWAP_SONG
- # define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
- # endif
- float ag_norm_song[][2] = AG_NORM_SONG;
- float ag_swap_song[][2] = AG_SWAP_SONG;
- float cg_norm_song[][2] = CG_NORM_SONG;
- float cg_swap_song[][2] = CG_SWAP_SONG;
- #endif
-
- /**
- * MAGIC actions (BOOTMAGIC without the boot)
- */
- bool process_magic(uint16_t keycode, keyrecord_t *record) {
- // skip anything that isn't a keyup
- if (record->event.pressed) {
- switch (keycode) {
- case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI:
- case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT:
- /* keymap config */
- keymap_config.raw = eeconfig_read_keymap();
- switch (keycode) {
- case MAGIC_SWAP_CONTROL_CAPSLOCK:
- keymap_config.swap_control_capslock = true;
- break;
- case MAGIC_CAPSLOCK_TO_CONTROL:
- keymap_config.capslock_to_control = true;
- break;
- case MAGIC_SWAP_LALT_LGUI:
- keymap_config.swap_lalt_lgui = true;
- break;
- case MAGIC_SWAP_RALT_RGUI:
- keymap_config.swap_ralt_rgui = true;
- break;
- case MAGIC_SWAP_LCTL_LGUI:
- keymap_config.swap_lctl_lgui = true;
- break;
- case MAGIC_SWAP_RCTL_RGUI:
- keymap_config.swap_rctl_rgui = true;
- break;
- case MAGIC_NO_GUI:
- keymap_config.no_gui = true;
- break;
- case MAGIC_SWAP_GRAVE_ESC:
- keymap_config.swap_grave_esc = true;
- break;
- case MAGIC_SWAP_BACKSLASH_BACKSPACE:
- keymap_config.swap_backslash_backspace = true;
- break;
- case MAGIC_HOST_NKRO:
- clear_keyboard(); // clear first buffer to prevent stuck keys
- keymap_config.nkro = true;
- break;
- case MAGIC_SWAP_ALT_GUI:
- keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true;
- #ifdef AUDIO_ENABLE
- PLAY_SONG(ag_swap_song);
- #endif
- break;
- case MAGIC_SWAP_CTL_GUI:
- keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true;
- #ifdef AUDIO_ENABLE
- PLAY_SONG(cg_swap_song);
- #endif
- break;
- case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
- keymap_config.swap_control_capslock = false;
- break;
- case MAGIC_UNCAPSLOCK_TO_CONTROL:
- keymap_config.capslock_to_control = false;
- break;
- case MAGIC_UNSWAP_LALT_LGUI:
- keymap_config.swap_lalt_lgui = false;
- break;
- case MAGIC_UNSWAP_RALT_RGUI:
- keymap_config.swap_ralt_rgui = false;
- break;
- case MAGIC_UNSWAP_LCTL_LGUI:
- keymap_config.swap_lctl_lgui = false;
- break;
- case MAGIC_UNSWAP_RCTL_RGUI:
- keymap_config.swap_rctl_rgui = false;
- break;
- case MAGIC_UNNO_GUI:
- keymap_config.no_gui = false;
- break;
- case MAGIC_UNSWAP_GRAVE_ESC:
- keymap_config.swap_grave_esc = false;
- break;
- case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
- keymap_config.swap_backslash_backspace = false;
- break;
- case MAGIC_UNHOST_NKRO:
- clear_keyboard(); // clear first buffer to prevent stuck keys
- keymap_config.nkro = false;
- break;
- case MAGIC_UNSWAP_ALT_GUI:
- keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false;
- #ifdef AUDIO_ENABLE
- PLAY_SONG(ag_norm_song);
- #endif
- break;
- case MAGIC_UNSWAP_CTL_GUI:
- keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false;
- #ifdef AUDIO_ENABLE
- PLAY_SONG(cg_norm_song);
- #endif
- break;
- case MAGIC_TOGGLE_ALT_GUI:
- keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
- keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui;
- #ifdef AUDIO_ENABLE
- if (keymap_config.swap_ralt_rgui) {
- PLAY_SONG(ag_swap_song);
- } else {
- PLAY_SONG(ag_norm_song);
- }
- #endif
- break;
- case MAGIC_TOGGLE_CTL_GUI:
- keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui;
- keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui;
- #ifdef AUDIO_ENABLE
- if (keymap_config.swap_rctl_rgui) {
- PLAY_SONG(cg_swap_song);
- } else {
- PLAY_SONG(cg_norm_song);
- }
- #endif
- break;
- case MAGIC_TOGGLE_NKRO:
- clear_keyboard(); // clear first buffer to prevent stuck keys
- keymap_config.nkro = !keymap_config.nkro;
- break;
- case MAGIC_EE_HANDS_LEFT:
- eeconfig_update_handedness(true);
- break;
- case MAGIC_EE_HANDS_RIGHT:
- eeconfig_update_handedness(false);
- break;
- case MAGIC_TOGGLE_GUI:
- keymap_config.no_gui = !keymap_config.no_gui;
- break;
- }
-
- eeconfig_update_keymap(keymap_config.raw);
- clear_keyboard(); // clear to prevent stuck keys
-
- return false;
- }
- }
-
- // Not a magic keycode so continue processing
- return true;
- }
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