- /*
- Copyright 2012 Jun Wako <wakojun@gmail.com>
- Copyright 2015 Jack Humbert
- Copyright 2018 MakotoKurauchi
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #pragma once
-
- #define QUICK_TAP_TERM 0
-
- /* Select hand configuration */
- #define MASTER_LEFT
- // #define MASTER_RIGHT
- // #define EE_HANDS
-
- #define OLED_UPDATE_INTERVAL 50
-
- // Helix keyboard RGB LED support
- // see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
- #ifdef RGBLED_BACK
- #define RGBLIGHT_LED_COUNT 32
- #else
- #define RGBLIGHT_LED_COUNT 6
- #endif
-
- #ifndef IOS_DEVICE_ENABLE
- #if RGBLIGHT_LED_COUNT <= 6
- #define RGBLIGHT_LIMIT_VAL 255
- #else
- #define RGBLIGHT_LIMIT_VAL 120
- #endif
- #define RGBLIGHT_VAL_STEP 17
- #else
- #if RGBLIGHT_LED_COUNT <= 6
- #define RGBLIGHT_LIMIT_VAL 90
- #else
- #define RGBLIGHT_LIMIT_VAL 35
- #endif
- #define RGBLIGHT_VAL_STEP 4
- #endif
-
- #if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
- // USB_MAX_POWER_CONSUMPTION value for Helix keyboard
- // 120 RGBoff, OLEDoff
- // 120 OLED
- // 330 RGB 6
- // 300 RGB 32
- // 310 OLED & RGB 32
- #define USB_MAX_POWER_CONSUMPTION 400
- #else
- // fix iPhone and iPad power adapter issue
- // iOS device need lessthan 100
- #define USB_MAX_POWER_CONSUMPTION 100
- #endif
-
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
- /* disable debug print */
- // #define NO_DEBUG
-
- /* disable print */
- // #define NO_PRINT
-
- /* disable action features */
- //#define NO_ACTION_LAYER
- //#define NO_ACTION_TAPPING
- //#define NO_ACTION_ONESHOT
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