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- /* Copyright 2021 zhouqiong19840119
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-
- #pragma once
-
- /* USB Device descriptor parameter */
- #include "config_common.h"
- #define VENDOR_ID 0x7A71 // "zq" = zhouqiong19840119
- #define PRODUCT_ID 0x736B // "sk" = smallkeyboard
- #define DEVICE_VER 0x0001
- #define MANUFACTURER zhouqiong19840119
- #define PRODUCT smallkeyboard
-
- /* key matrix size */
- #define MATRIX_ROWS 2
- #define MATRIX_COLS 3
-
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS {C7, C6 }
- #define MATRIX_COL_PINS {F7, F6, F5}
- #define UNUSED_PINS
-
- /* COL2ROW, ROW2COL*/
- #define DIODE_DIRECTION ROW2COL
-
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 3
-
- /* disable these deprecated features by default */
- //#define NO_ACTION_MACRO
- //#define NO_ACTION_FUNCTION
-
- #ifdef RGB_MATRIX_ENABLE
- # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
- # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- # define RGB_MATRIX_KEYPRESSES
- # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS
- // #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_BREATHING
- // #define ENABLE_RGB_MATRIX_BAND_SAT
- #define ENABLE_RGB_MATRIX_BAND_VAL
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- #define ENABLE_RGB_MATRIX_CYCLE_ALL
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- #define ENABLE_RGB_MATRIX_DUAL_BEACON
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- #define ENABLE_RGB_MATRIX_RAINDROPS
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- #define ENABLE_RGB_MATRIX_HUE_BREATHING
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM
- #define ENABLE_RGB_MATRIX_HUE_WAVE
- // #define ENABLE_RGB_MATRIX_FRACTAL
- #define ENABLE_RGB_MATRIX_PIXEL_RAIN
-
- #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- // #define ENABLE_RGB_MATRIX_SPLASH
- // #define ENABLE_RGB_MATRIX_MULTISPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_SPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
- // This is a 7-bit address, that gets left-shifted and bit 0
- // set to 0 for write, 1 for read (as per I2C protocol)
- // The address will vary depending on your wiring:
- // 0b1110100 AD <-> GND
- // 0b1110111 AD <-> VCC
- // 0b1110101 AD <-> SCL
- // 0b1110110 AD <-> SDA
- #define DRIVER_ADDR_1 0b1110100
-
- #define DRIVER_COUNT 1
- #define DRIVER_LED_TOTAL 6
- #endif
- //#define RGB_DI_PIN B7
- //#ifdef RGB_DI_PIN
- //#define RGBLIGHT_ANIMATIONS
- //#define RGBLED_NUM 8
- //#define RGBLIGHT_HUE_STEP 5
- //#define RGBLIGHT_SAT_STEP 5
- //#define RGBLIGHT_VAL_STEP 5
- //#define RGBLIGHT_SLEEP
- //#endif
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