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  1. /*
  2. Copyright 2021 Franciso Escobar
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0x4D4B // MechanicKeys
  18. #define PRODUCT_ID 0x3C4D
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER MechanicKeys
  21. #define PRODUCT Undead 60-M
  22. /* key matrix size */
  23. #define MATRIX_ROWS 5
  24. #define MATRIX_COLS 16
  25. /*
  26. * Keyboard Matrix Assignments
  27. *
  28. * Change this to how you wired your keyboard
  29. * COLS: AVR pins used for columns, left to right
  30. * ROWS: AVR pins used for rows, top to bottom
  31. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  32. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  33. *
  34. */
  35. #define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
  36. #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B7, B5, B4, D7, D6, B3, B2 }
  37. #define UNUSED_PINS
  38. /* COL2ROW or ROW2COL */
  39. #define DIODE_DIRECTION COL2ROW
  40. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  41. #define DEBOUNCE 5
  42. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  43. //#define MATRIX_HAS_GHOST
  44. /* RGB Underglow */
  45. #define RGB_DI_PIN F7
  46. #ifdef RGB_DI_PIN
  47. #define RGBLED_NUM 16
  48. #define RGBLIGHT_SLEEP
  49. #define RGBLIGHT_EFFECT_BREATHING
  50. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  51. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  52. #define RGBLIGHT_EFFECT_SNAKE
  53. #define RGBLIGHT_EFFECT_KNIGHT
  54. #define RGBLIGHT_EFFECT_CHRISTMAS
  55. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  56. #define RGBLIGHT_EFFECT_RGB_TEST
  57. #define RGBLIGHT_EFFECT_ALTERNATING
  58. #define RGBLIGHT_EFFECT_TWINKLE
  59. #endif
  60. /* Rotary encoder */
  61. #define ENCODERS_PAD_A { F6 }
  62. #define ENCODERS_PAD_B { F5 }
  63. #define ENCODER_RESOLUTION 4