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  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /* key matrix size */
  16. #define MATRIX_ROWS 6
  17. #define MATRIX_COLS 4
  18. // ROWS: Top to bottom, COLS: Left to right
  19. #define MATRIX_ROW_PINS { F7, F6, F5, F4, D5, D0 }
  20. #define MATRIX_COL_PINS { F1, F0, E6, C7 }
  21. #define BACKLIGHT_PIN B6
  22. /* COL2ROW or ROW2COL */
  23. #define DIODE_DIRECTION COL2ROW
  24. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  25. #define LOCKING_SUPPORT_ENABLE
  26. /* Locking resynchronize hack */
  27. #define LOCKING_RESYNC_ENABLE
  28. /* Backlight configuration
  29. */
  30. #define BACKLIGHT_LEVELS 4
  31. /* Underlight configuration
  32. */
  33. #define RGB_DI_PIN E2
  34. #define RGBLIGHT_EFFECT_BREATHING
  35. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  36. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  37. #define RGBLIGHT_EFFECT_SNAKE
  38. #define RGBLIGHT_EFFECT_KNIGHT
  39. #define RGBLIGHT_EFFECT_CHRISTMAS
  40. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  41. #define RGBLIGHT_EFFECT_RGB_TEST
  42. #define RGBLIGHT_EFFECT_ALTERNATING
  43. #define RGBLIGHT_EFFECT_TWINKLE
  44. #define RGBLED_NUM 8 // Number of LEDs
  45. #define RGBLIGHT_HUE_STEP 10
  46. #define RGBLIGHT_SAT_STEP 17
  47. #define RGBLIGHT_VAL_STEP 17
  48. /*
  49. * Feature disable options
  50. * These options are also useful to firmware size reduction.
  51. */
  52. /* disable debug print */
  53. //#define NO_DEBUG
  54. /* disable print */
  55. //#define NO_PRINT
  56. /* disable action features */
  57. //#define NO_ACTION_LAYER
  58. //#define NO_ACTION_TAPPING
  59. //#define NO_ACTION_ONESHOT