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  1. /*
  2. Copyright 2022 Stefan Sundin "4pplet" <mail@4pplet.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /* key matrix size */
  16. #define MATRIX_ROWS 5
  17. #define MATRIX_COLS 14
  18. // ROWS: Top to bottom, COLS: Left to right
  19. #define MATRIX_ROW_PINS {C2,D0,B0,D6,D5}
  20. #define MATRIX_COL_PINS {C4,C5,D2,C6,C7,B7,B6,B5,B4,B3,B2,B1,D1,D4}
  21. /* COL2ROW or ROW2COL */
  22. #define DIODE_DIRECTION COL2ROW
  23. /* define if matrix has ghost */
  24. //#define MATRIX_HAS_GHOST
  25. /* Set 0 if debouncing isn't needed */
  26. #define DEBOUNCE 5
  27. #define QMK_ESC_OUTPUT C2 // usually COL
  28. #define QMK_ESC_INPUT C4 // usually ROW
  29. #define RGB_DI_PIN D3
  30. #define RGBLED_NUM 1
  31. #define BACKLIGHT_LEVELS 5
  32. #define RGBLIGHT_HUE_STEP 8
  33. #define RGBLIGHT_SAT_STEP 8
  34. #define RGBLIGHT_VAL_STEP 8
  35. #define RGBLIGHT_EFFECT_BREATHING
  36. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  37. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  38. #define RGBLIGHT_EFFECT_SNAKE
  39. #define RGBLIGHT_EFFECT_KNIGHT
  40. #define RGBLIGHT_EFFECT_CHRISTMAS
  41. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  42. #define RGBLIGHT_EFFECT_RGB_TEST
  43. #define RGBLIGHT_EFFECT_ALTERNATING
  44. #define RGBLIGHT_EFFECT_TWINKLE